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authorwm4 <wm4@nowhere>2015-11-01 20:43:46 +0100
committerwm4 <wm4@nowhere>2015-11-01 20:47:57 +0100
commit30a61064773e4fcb4c20a90787af95bc7d0e6d12 (patch)
tree8ae343f6dcfe428a54e3db5dd523870ad8b78f20
parentf1e767b6a2539b9c4760cc63f2e8d96308153ebc (diff)
downloadmpv-30a61064773e4fcb4c20a90787af95bc7d0e6d12.tar.bz2
mpv-30a61064773e4fcb4c20a90787af95bc7d0e6d12.tar.xz
vo_opengl: win32: try to enable DwmFlush by default
Enable it by default, but not unconditionally. Add an "auto" mode, which disable DwmFlush if the compositor is (probably) inactive. Let's see how this goes. Since I accidentally enabled DwmFlush always by default (more or less) in a previous commit touching this code, this is probably mostly just cargo-culting, and it's uncertain whether it does anything. Note that I still got bad vsync behavior when fullscreening mpv, and making another window visible on the same screen. This happens even if forcing DWM.
-rw-r--r--DOCS/man/vo.rst8
-rw-r--r--video/out/opengl/w32.c53
-rw-r--r--video/out/vo_opengl.c2
3 files changed, 52 insertions, 11 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst
index 2cebd153ff..b2a6cd7045 100644
--- a/DOCS/man/vo.rst
+++ b/DOCS/man/vo.rst
@@ -676,11 +676,15 @@ Available video output drivers are:
the number of frames the GPU queues ahead (which also has an influence
on vsync).
- ``dwmflush=<no|windowed|yes>``
- Calls ``DwmFlush`` after swapping buffers on Windows (default: no).
+ ``dwmflush=<no|windowed|yes|auto>``
+ Calls ``DwmFlush`` after swapping buffers on Windows (default: auto).
It also sets ``SwapInterval(0)`` to ignore the OpenGL timing. Values
are: no (disabled), windowed (only in windowed mode), yes (also in
full screen).
+
+ The value ``auto`` will try to determine whether the compositor is
+ active, and calls ``DwmFlush`` only if it seems to be.
+
This may help getting more consistent frame intervals, especially with
high-fps clips - which might also reduce dropped frames. Typically a
value of ``windowed`` should be enough since full screen may bypass the
diff --git a/video/out/opengl/w32.c b/video/out/opengl/w32.c
index dca76b3406..8365a3933c 100644
--- a/video/out/opengl/w32.c
+++ b/video/out/opengl/w32.c
@@ -22,6 +22,7 @@
#include <assert.h>
#include <windows.h>
+#include <Dwmapi.h>
#include "video/out/w32_common.h"
#include "common.h"
@@ -36,7 +37,11 @@ struct w32_context {
int flags;
HINSTANCE dwmapi_dll;
- HRESULT (WINAPI *dwmflush)(void);
+ HRESULT (WINAPI *pDwmFlush)(void);
+ HRESULT (WINAPI *pDwmIsCompositionEnabled)(BOOL *pfEnabled);
+ HRESULT (WINAPI *pDwmEnableMMCSS)(BOOL fEnableMMCSS);
+ HRESULT (WINAPI *pDwmGetCompositionTimingInfo)
+ (HWND hwnd, DWM_TIMING_INFO *pTimingInfo);
};
static void w32_uninit(MPGLContext *ctx);
@@ -223,8 +228,15 @@ static void create_ctx(void *ptr)
create_context_w32_old(ctx);
w32_ctx->dwmapi_dll = LoadLibrary(L"Dwmapi.dll");
- if (w32_ctx->dwmapi_dll)
- w32_ctx->dwmflush = (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmFlush");
+ if (w32_ctx->dwmapi_dll) {
+ w32_ctx->pDwmFlush = (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmFlush");
+ w32_ctx->pDwmIsCompositionEnabled =
+ (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmIsCompositionEnabled");
+ w32_ctx->pDwmGetCompositionTimingInfo =
+ (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmGetCompositionTimingInfo");
+ w32_ctx->pDwmEnableMMCSS =
+ (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmEnableMMCSS");
+ }
wglMakeCurrent(w32_ctx->hdc, NULL);
}
@@ -289,6 +301,28 @@ static void w32_uninit(MPGLContext *ctx)
vo_w32_uninit(ctx->vo);
}
+static bool compositor_active(MPGLContext *ctx)
+{
+ struct w32_context *w32_ctx = ctx->priv;
+
+ if (!w32_ctx->pDwmIsCompositionEnabled || !w32_ctx->pDwmGetCompositionTimingInfo)
+ return false;
+
+ // For Windows 7.
+ BOOL enabled = 0;
+ if (FAILED(w32_ctx->pDwmIsCompositionEnabled(&enabled)) || !enabled)
+ return false;
+
+ // This works at least on Windows 8.1: it returns an error in fullscreen,
+ // which is also when we get consistent timings without DwmFlush. Might
+ // be cargo-cult.
+ DWM_TIMING_INFO info = { .cbSize = sizeof(DWM_TIMING_INFO) };
+ if (FAILED(w32_ctx->pDwmGetCompositionTimingInfo(0, &info)))
+ return false;
+
+ return true;
+}
+
static void w32_swap_buffers(MPGLContext *ctx)
{
struct w32_context *w32_ctx = ctx->priv;
@@ -297,11 +331,14 @@ static void w32_swap_buffers(MPGLContext *ctx)
// default if we don't DwmFLush
int new_swapinterval = w32_ctx->opt_swapinterval;
- if (w32_ctx->dwmflush && w32_ctx->dwmflush() == S_OK &&
- ((ctx->dwm_flush_opt == 1 && !ctx->vo->opts->fullscreen) ||
- ctx->dwm_flush_opt == 2))
- {
- new_swapinterval = 0;
+ if (ctx->dwm_flush_opt >= 0) {
+ if ((ctx->dwm_flush_opt == 1 && !ctx->vo->opts->fullscreen) ||
+ (ctx->dwm_flush_opt == 2) ||
+ (ctx->dwm_flush_opt == 0 && compositor_active(ctx)))
+ {
+ if (w32_ctx->pDwmFlush && w32_ctx->pDwmFlush() == S_OK)
+ new_swapinterval = 0;
+ }
}
if (new_swapinterval != w32_ctx->current_swapinterval &&
diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c
index f5a3cdcf73..66ab7f11a7 100644
--- a/video/out/vo_opengl.c
+++ b/video/out/vo_opengl.c
@@ -460,7 +460,7 @@ static const struct m_option options[] = {
OPT_FLAG("waitvsync", waitvsync, 0),
OPT_INT("swapinterval", swap_interval, 0, OPTDEF_INT(1)),
OPT_CHOICE("dwmflush", dwm_flush, 0,
- ({"no", 0}, {"windowed", 1}, {"yes", 2})),
+ ({"no", -1}, {"auto", 0}, {"windowed", 1}, {"yes", 2})),
OPT_FLAG("debug", use_gl_debug, 0),
OPT_STRING_VALIDATE("backend", backend, 0, mpgl_validate_backend_opt),
OPT_FLAG("sw", allow_sw, 0),