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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2010-11-10 22:48:41 +0000
committerUoti Urpala <uau@glyph.nonexistent.invalid>2010-11-14 12:32:00 +0200
commit111757c3f424963a5ceaafbb358183de0ea7f6e3 (patch)
tree87faf116a4bb5aa2667dff9d11bfed59f171a795
parent94f543d114560dae933c102bd861e801fb37a280 (diff)
downloadmpv-111757c3f424963a5ceaafbb358183de0ea7f6e3.tar.bz2
mpv-111757c3f424963a5ceaafbb358183de0ea7f6e3.tar.xz
vo_gl: create stereo-capable window when using Quadbuffer 3D
Select a stereo pixel format for window when Quadbuffer OpenGL was selected as 3D mode. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32620 b3059339-0415-0410-9bf9-f77b7e298cf2
-rw-r--r--libvo/video_out.h1
-rw-r--r--libvo/vo_gl.c2
-rw-r--r--libvo/w32_common.c2
3 files changed, 5 insertions, 0 deletions
diff --git a/libvo/video_out.h b/libvo/video_out.h
index 380e3b7f95..39ea26a53a 100644
--- a/libvo/video_out.h
+++ b/libvo/video_out.h
@@ -121,6 +121,7 @@ typedef struct {
#define VOFLAG_SWSCALE 0x04
#define VOFLAG_FLIPPING 0x08
#define VOFLAG_HIDDEN 0x10 //< Use to create a hidden window
+#define VOFLAG_STEREO 0x20 //< Use to create a stereo-capable window
#define VOFLAG_XOVERLAY_SUB_VO 0x10000
typedef struct vo_info_s
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c
index 2af082da71..ea454c8f0e 100644
--- a/libvo/vo_gl.c
+++ b/libvo/vo_gl.c
@@ -613,6 +613,8 @@ static int initGl(uint32_t d_width, uint32_t d_height) {
static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
{
+ if (stereo_mode == GL_3D_QUADBUFFER)
+ flags |= VOFLAG_STEREO;
#ifdef CONFIG_GL_WIN32
if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
return -1;
diff --git a/libvo/w32_common.c b/libvo/w32_common.c
index c5ab27f0ac..7cf374f717 100644
--- a/libvo/w32_common.c
+++ b/libvo/w32_common.c
@@ -400,6 +400,8 @@ int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
pfd.nSize = sizeof pfd;
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
+ if (flags & VOFLAG_STEREO)
+ pfd.dwFlags |= PFD_STEREO;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.iLayerType = PFD_MAIN_PLANE;