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authorwm4 <wm4@nowhere>2017-06-08 21:16:11 +0200
committerwm4 <wm4@nowhere>2017-06-08 21:51:25 +0200
commit0754cbc83eb030ed3c0f0666e8b7c2481631e513 (patch)
treeb4df7e128e0e65704ae62e5a19a73651def4f284
parent79dc1834f5932b36b0a2b48388654d2c4dcd2817 (diff)
downloadmpv-0754cbc83eb030ed3c0f0666e8b7c2481631e513.tar.bz2
mpv-0754cbc83eb030ed3c0f0666e8b7c2481631e513.tar.xz
d3d: add support for new libavcodec hwaccel API
Unfortunately quite a mess, in particular due to the need to have some compatibility with the old API. (The old API will be supported only in short term.)
-rw-r--r--video/decode/d3d.c104
-rw-r--r--video/decode/d3d.h8
-rw-r--r--video/decode/hw_d3d11va.c105
-rw-r--r--video/decode/hw_dxva2.c170
-rw-r--r--video/decode/lavc.h2
-rw-r--r--video/decode/vd_lavc.c5
-rw-r--r--video/fmt-conversion.c5
-rw-r--r--video/out/opengl/hwdec_d3d11egl.c1
-rw-r--r--video/out/opengl/hwdec_d3d11eglrgb.c1
-rw-r--r--video/out/opengl/hwdec_dxva2egl.c1
-rw-r--r--video/out/opengl/hwdec_dxva2gldx.c2
-rw-r--r--wscript8
12 files changed, 399 insertions, 13 deletions
diff --git a/video/decode/d3d.c b/video/decode/d3d.c
index abe8034b60..d81f481e7c 100644
--- a/video/decode/d3d.c
+++ b/video/decode/d3d.c
@@ -19,6 +19,8 @@
#include <libavcodec/avcodec.h>
+#include "config.h"
+
#include "lavc.h"
#include "common/common.h"
#include "common/av_common.h"
@@ -29,6 +31,8 @@
#include "d3d.h"
+#if !HAVE_D3D_HWACCEL_NEW
+
// define all the GUIDs used directly here, to avoid problems with inconsistent
// dxva2api.h versions in mingw-w64 and different MSVC version
#include <guiddef.h>
@@ -100,6 +104,8 @@ static const struct d3dva_mode d3dva_modes[] = {
#undef MODE
#undef MODE2
+#endif
+
HMODULE d3d11_dll, d3d9_dll, dxva2_dll;
static pthread_once_t d3d_load_once = PTHREAD_ONCE_INIT;
@@ -116,6 +122,21 @@ void d3d_load_dlls(void)
pthread_once(&d3d_load_once, d3d_do_load);
}
+
+// Test if Direct3D11 can be used by us. Basically, this prevents trying to use
+// D3D11 on Win7, and then failing somewhere in the process.
+bool d3d11_check_decoding(ID3D11Device *dev)
+{
+ HRESULT hr;
+ // We assume that NV12 is always supported, if hw decoding is supported at
+ // all.
+ UINT supported = 0;
+ hr = ID3D11Device_CheckFormatSupport(dev, DXGI_FORMAT_NV12, &supported);
+ return !FAILED(hr) && (supported & D3D11_BIND_DECODER);
+}
+
+#if !HAVE_D3D_HWACCEL_NEW
+
int d3d_probe_codec(const char *codec)
{
enum AVCodecID codecid = mp_codec_to_av_codec_id(codec);
@@ -269,18 +290,6 @@ void copy_nv12(struct mp_image *dest, uint8_t *src_bits,
mp_image_copy_gpu(dest, &buf);
}
-// Test if Direct3D11 can be used by us. Basically, this prevents trying to use
-// D3D11 on Win7, and then failing somewhere in the process.
-bool d3d11_check_decoding(ID3D11Device *dev)
-{
- HRESULT hr;
- // We assume that NV12 is always supported, if hw decoding is supported at
- // all.
- UINT supported = 0;
- hr = ID3D11Device_CheckFormatSupport(dev, DXGI_FORMAT_NV12, &supported);
- return !FAILED(hr) && (supported & D3D11_BIND_DECODER);
-}
-
static int get_dxgi_mpfmt(DWORD dxgi_fmt)
{
switch (dxgi_fmt) {
@@ -360,3 +369,74 @@ done:
mp_image_unrefp(&sw_img);
return sw_img;
}
+
+// Dummies for simpler compat.
+AVBufferRef *d3d11_wrap_device_ref(ID3D11Device *device) { return NULL; }
+AVBufferRef *d3d9_wrap_device_ref(struct IDirect3DDevice9 *device) { return NULL; }
+
+#else /* !HAVE_D3D_HWACCEL_NEW */
+
+#include <libavutil/hwcontext.h>
+#include <libavutil/hwcontext_dxva2.h>
+#include <libavutil/hwcontext_d3d11va.h>
+
+void d3d_hwframes_refine(struct lavc_ctx *ctx, AVBufferRef *hw_frames_ctx)
+{
+ AVHWFramesContext *fctx = (void *)hw_frames_ctx->data;
+
+ int alignment = 16;
+ switch (ctx->avctx->codec_id) {
+ // decoding MPEG-2 requires additional alignment on some Intel GPUs, but it
+ // causes issues for H.264 on certain AMD GPUs.....
+ case AV_CODEC_ID_MPEG2VIDEO:
+ alignment = 32;
+ break;
+ // the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
+ // all coding features have enough room to work with
+ case AV_CODEC_ID_HEVC:
+ alignment = 128;
+ break;
+ }
+ fctx->width = FFALIGN(fctx->width, alignment);
+ fctx->height = FFALIGN(fctx->height, alignment);
+
+ if (fctx->format == AV_PIX_FMT_DXVA2_VLD) {
+ AVDXVA2FramesContext *hwctx = fctx->hwctx;
+
+ hwctx->surface_type = DXVA2_VideoDecoderRenderTarget;
+ }
+
+ if (fctx->format == AV_PIX_FMT_D3D11) {
+ AVD3D11VAFramesContext *hwctx = fctx->hwctx;
+
+ hwctx->BindFlags |= D3D11_BIND_DECODER | D3D11_BIND_SHADER_RESOURCE;
+ }
+}
+
+AVBufferRef *d3d11_wrap_device_ref(ID3D11Device *device)
+{
+ AVBufferRef *device_ref = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_D3D11VA);
+ if (!device_ref)
+ return NULL;
+
+ AVHWDeviceContext *ctx = (void *)device_ref->data;
+ AVD3D11VADeviceContext *hwctx = ctx->hwctx;
+
+ ID3D11Device_AddRef(device);
+ hwctx->device = device;
+
+ if (av_hwdevice_ctx_init(device_ref) < 0)
+ av_buffer_unref(&device_ref);
+
+ return device_ref;
+}
+
+// Dummy for simpler compat.
+struct mp_image *d3d11_download_image(struct mp_hwdec_ctx *ctx,
+ struct mp_image *mpi,
+ struct mp_image_pool *swpool)
+{
+ return NULL;
+}
+
+#endif /* else !HAVE_D3D_HWACCEL_NEW */
diff --git a/video/decode/d3d.h b/video/decode/d3d.h
index 6caeb2dc03..334f12151e 100644
--- a/video/decode/d3d.h
+++ b/video/decode/d3d.h
@@ -71,4 +71,12 @@ struct mp_image *d3d11_download_image(struct mp_hwdec_ctx *ctx,
struct mp_image *mpi,
struct mp_image_pool *swpool);
+struct AVBufferRef;
+struct IDirect3DDevice9;
+
+void d3d_hwframes_refine(struct lavc_ctx *ctx, struct AVBufferRef *hw_frames_ctx);
+
+struct AVBufferRef *d3d11_wrap_device_ref(ID3D11Device *device);
+struct AVBufferRef *d3d9_wrap_device_ref(struct IDirect3DDevice9 *device);
+
#endif
diff --git a/video/decode/hw_d3d11va.c b/video/decode/hw_d3d11va.c
index 78d81c2acb..c8255a36db 100644
--- a/video/decode/hw_d3d11va.c
+++ b/video/decode/hw_d3d11va.c
@@ -18,6 +18,8 @@
#include <libavcodec/d3d11va.h>
#include <libavutil/mem.h>
+#include "config.h"
+
#include "lavc.h"
#include "common/common.h"
#include "common/av_common.h"
@@ -28,6 +30,8 @@
#include "d3d.h"
+#if !HAVE_D3D_HWACCEL_NEW
+
#define ADDITIONAL_SURFACES HWDEC_EXTRA_SURFACES
struct d3d11va_decoder {
@@ -583,3 +587,104 @@ const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = {
.process_image = d3d11va_retrieve_image,
.delay_queue = HWDEC_DELAY_QUEUE_COUNT,
};
+
+#else /* !HAVE_D3D_HWACCEL_NEW */
+
+#include <libavutil/hwcontext.h>
+#include <libavutil/hwcontext_d3d11va.h>
+
+static void d3d11_destroy_dev(struct mp_hwdec_ctx *ctx)
+{
+ av_buffer_unref(&ctx->av_device_ref);
+ ID3D11Device_Release((ID3D11Device *)ctx->ctx);
+ talloc_free(ctx);
+}
+
+static struct mp_hwdec_ctx *d3d11_create_dev(struct mpv_global *global,
+ struct mp_log *plog, bool probing)
+{
+ ID3D11Device *device = NULL;
+ HRESULT hr;
+
+ d3d_load_dlls();
+ if (!d3d11_dll) {
+ mp_err(plog, "Failed to load D3D11 library\n");
+ return NULL;
+ }
+
+ PFN_D3D11_CREATE_DEVICE CreateDevice =
+ (void *)GetProcAddress(d3d11_dll, "D3D11CreateDevice");
+ if (!CreateDevice) {
+ mp_err(plog, "Failed to get D3D11CreateDevice symbol from DLL: %s\n",
+ mp_LastError_to_str());
+ return NULL;
+ }
+
+ hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
+ D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0,
+ D3D11_SDK_VERSION, &device, NULL, NULL);
+ if (FAILED(hr)) {
+ mp_err(plog, "Failed to create D3D11 Device: %s\n",
+ mp_HRESULT_to_str(hr));
+ return NULL;
+ }
+
+ struct mp_hwdec_ctx *ctx = talloc_ptrtype(NULL, ctx);
+ *ctx = (struct mp_hwdec_ctx) {
+ .type = HWDEC_D3D11VA_COPY,
+ .ctx = device,
+ .destroy = d3d11_destroy_dev,
+ .av_device_ref = d3d11_wrap_device_ref(device),
+ };
+
+ if (!ctx->av_device_ref) {
+ mp_err(plog, "Failed to allocate AVHWDeviceContext.\n");
+ d3d11_destroy_dev(ctx);
+ return NULL;
+ }
+
+ return ctx;
+}
+
+static struct mp_image *d3d11_update_image_attribs(struct lavc_ctx *s,
+ struct mp_image *img)
+{
+ if (img->params.hw_subfmt == IMGFMT_NV12)
+ mp_image_setfmt(img, IMGFMT_D3D11NV12);
+
+ return img;
+}
+
+const struct vd_lavc_hwdec mp_vd_lavc_d3d11va = {
+ .type = HWDEC_D3D11VA,
+ .image_format = IMGFMT_D3D11VA,
+ .generic_hwaccel = true,
+ .set_hwframes = true,
+ .static_pool = true,
+ .hwframes_refine = d3d_hwframes_refine,
+ .process_image = d3d11_update_image_attribs,
+ .pixfmt_map = (const enum AVPixelFormat[][2]) {
+ {AV_PIX_FMT_YUV420P10, AV_PIX_FMT_P010},
+ {AV_PIX_FMT_YUV420P, AV_PIX_FMT_NV12},
+ {AV_PIX_FMT_NONE}
+ },
+};
+
+const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = {
+ .type = HWDEC_D3D11VA_COPY,
+ .copying = true,
+ .image_format = IMGFMT_D3D11VA,
+ .generic_hwaccel = true,
+ .create_dev = d3d11_create_dev,
+ .set_hwframes = true,
+ .static_pool = true,
+ .hwframes_refine = d3d_hwframes_refine,
+ .pixfmt_map = (const enum AVPixelFormat[][2]) {
+ {AV_PIX_FMT_YUV420P10, AV_PIX_FMT_P010},
+ {AV_PIX_FMT_YUV420P, AV_PIX_FMT_NV12},
+ {AV_PIX_FMT_NONE}
+ },
+ .delay_queue = HWDEC_DELAY_QUEUE_COUNT,
+};
+
+#endif /* else !HAVE_D3D_HWACCEL_NEW */
diff --git a/video/decode/hw_dxva2.c b/video/decode/hw_dxva2.c
index b2ba562cea..65b76c6b9a 100644
--- a/video/decode/hw_dxva2.c
+++ b/video/decode/hw_dxva2.c
@@ -23,6 +23,8 @@
#include <libavcodec/dxva2.h>
#include <libavutil/common.h>
+#include "config.h"
+
#include "lavc.h"
#include "common/common.h"
#include "common/av_common.h"
@@ -33,6 +35,8 @@
#include "d3d.h"
+#if !HAVE_D3D_HWACCEL_NEW
+
#define ADDITIONAL_SURFACES HWDEC_EXTRA_SURFACES
struct priv {
@@ -550,3 +554,169 @@ const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = {
.process_image = dxva2_retrieve_image,
.delay_queue = HWDEC_DELAY_QUEUE_COUNT,
};
+
+#else /* !HAVE_D3D_HWACCEL_NEW */
+
+#include <libavutil/hwcontext.h>
+#include <libavutil/hwcontext_dxva2.h>
+
+static void d3d9_free_av_device_ref(AVHWDeviceContext *ctx)
+{
+ AVDXVA2DeviceContext *hwctx = ctx->hwctx;
+
+ if (hwctx->devmgr)
+ IDirect3DDeviceManager9_Release(hwctx->devmgr);
+}
+
+AVBufferRef *d3d9_wrap_device_ref(IDirect3DDevice9 *device)
+{
+ HRESULT hr;
+
+ d3d_load_dlls();
+ if (!dxva2_dll)
+ return NULL;
+
+ HRESULT (WINAPI *DXVA2CreateDirect3DDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) =
+ (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9");
+ if (!DXVA2CreateDirect3DDeviceManager9)
+ return NULL;
+
+ AVBufferRef *device_ref = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_DXVA2);
+ if (!device_ref)
+ return NULL;
+
+ AVHWDeviceContext *ctx = (void *)device_ref->data;
+ AVDXVA2DeviceContext *hwctx = ctx->hwctx;
+
+ UINT reset_token = 0;
+ hr = DXVA2CreateDirect3DDeviceManager9(&reset_token, &hwctx->devmgr);
+ if (FAILED(hr))
+ goto fail;
+
+ IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, device, reset_token);
+ if (FAILED(hr))
+ goto fail;
+
+ ctx->free = d3d9_free_av_device_ref;
+
+ if (av_hwdevice_ctx_init(device_ref) < 0)
+ goto fail;
+
+ return device_ref;
+
+fail:
+ d3d9_free_av_device_ref(ctx);
+ av_buffer_unref(&device_ref);
+ return NULL;
+}
+
+static void d3d9_destroy_dev(struct mp_hwdec_ctx *ctx)
+{
+ av_buffer_unref(&ctx->av_device_ref);
+ IDirect3DDevice9_Release((IDirect3DDevice9 *)ctx->ctx);
+ talloc_free(ctx);
+}
+
+static struct mp_hwdec_ctx *d3d9_create_dev(struct mpv_global *global,
+ struct mp_log *plog, bool probing)
+{
+ d3d_load_dlls();
+ if (!d3d9_dll || !dxva2_dll) {
+ mp_err(plog, "Failed to load D3D9 library\n");
+ return NULL;
+ }
+
+ HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) =
+ (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex");
+ if (!Direct3DCreate9Ex) {
+ mp_err(plog, "Failed to locate Direct3DCreate9Ex\n");
+ return NULL;
+ }
+
+ IDirect3D9Ex *d3d9ex = NULL;
+ HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
+ if (FAILED(hr)) {
+ mp_err(plog, "Failed to create IDirect3D9Ex object\n");
+ return NULL;
+ }
+
+ UINT adapter = D3DADAPTER_DEFAULT;
+ D3DDISPLAYMODEEX modeex = {0};
+ IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);
+
+ D3DPRESENT_PARAMETERS present_params = {
+ .Windowed = TRUE,
+ .BackBufferWidth = 640,
+ .BackBufferHeight = 480,
+ .BackBufferCount = 0,
+ .BackBufferFormat = modeex.Format,
+ .SwapEffect = D3DSWAPEFFECT_DISCARD,
+ .Flags = D3DPRESENTFLAG_VIDEO,
+ };
+
+ IDirect3DDevice9Ex *exdev = NULL;
+ hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter,
+ D3DDEVTYPE_HAL,
+ GetShellWindow(),
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING |
+ D3DCREATE_MULTITHREADED |
+ D3DCREATE_FPU_PRESERVE,
+ &present_params,
+ NULL,
+ &exdev);
+ IDirect3D9_Release(d3d9ex);
+ if (FAILED(hr)) {
+ mp_err(plog, "Failed to create Direct3D device: %s\n",
+ mp_HRESULT_to_str(hr));
+ return NULL;
+ }
+
+ struct mp_hwdec_ctx *ctx = talloc_ptrtype(NULL, ctx);
+ *ctx = (struct mp_hwdec_ctx) {
+ .type = HWDEC_D3D11VA_COPY,
+ .ctx = exdev,
+ .destroy = d3d9_destroy_dev,
+ .av_device_ref = d3d9_wrap_device_ref((IDirect3DDevice9 *)exdev),
+ };
+
+ if (!ctx->av_device_ref) {
+ mp_err(plog, "Failed to allocate AVHWDeviceContext.\n");
+ d3d9_destroy_dev(ctx);
+ return NULL;
+ }
+
+ return ctx;
+}
+
+const struct vd_lavc_hwdec mp_vd_lavc_dxva2 = {
+ .type = HWDEC_DXVA2,
+ .image_format = IMGFMT_DXVA2,
+ .generic_hwaccel = true,
+ .set_hwframes = true,
+ .static_pool = true,
+ .hwframes_refine = d3d_hwframes_refine,
+ .pixfmt_map = (const enum AVPixelFormat[][2]) {
+ {AV_PIX_FMT_YUV420P10, AV_PIX_FMT_P010},
+ {AV_PIX_FMT_YUV420P, AV_PIX_FMT_NV12},
+ {AV_PIX_FMT_NONE}
+ },
+};
+
+const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = {
+ .type = HWDEC_DXVA2_COPY,
+ .copying = true,
+ .image_format = IMGFMT_DXVA2,
+ .generic_hwaccel = true,
+ .create_dev = d3d9_create_dev,
+ .set_hwframes = true,
+ .static_pool = true,
+ .hwframes_refine = d3d_hwframes_refine,
+ .pixfmt_map = (const enum AVPixelFormat[][2]) {
+ {AV_PIX_FMT_YUV420P10, AV_PIX_FMT_P010},
+ {AV_PIX_FMT_YUV420P, AV_PIX_FMT_NV12},
+ {AV_PIX_FMT_NONE}
+ },
+ .delay_queue = HWDEC_DELAY_QUEUE_COUNT,
+};
+
+#endif /* else #if !HAVE_D3D_HWACCEL_NEW */
diff --git a/video/decode/lavc.h b/video/decode/lavc.h
index cc098b998e..f58ee8bc1e 100644
--- a/video/decode/lavc.h
+++ b/video/decode/lavc.h
@@ -102,6 +102,8 @@ struct vd_lavc_hwdec {
// The returned device will be freed with mp_hwdec_ctx->destroy.
struct mp_hwdec_ctx *(*create_dev)(struct mpv_global *global,
struct mp_log *log, bool probing);
+ // Optional. Fill in special hwaccel- and codec-specific requirements.
+ void (*hwframes_refine)(struct lavc_ctx *ctx, AVBufferRef *hw_frames_ctx);
// Suffix for libavcodec decoder. If non-NULL, the codec is overridden
// with hwdec_find_decoder.
// Intuitively, this will force the corresponding wrapper decoder.
diff --git a/video/decode/vd_lavc.c b/video/decode/vd_lavc.c
index 6dda6302f3..581f50979b 100644
--- a/video/decode/vd_lavc.c
+++ b/video/decode/vd_lavc.c
@@ -399,7 +399,7 @@ static int hwdec_probe(struct dec_video *vd, struct vd_lavc_hwdec *hwdec,
r = hwdec->probe(ctx, hwdec, codec);
if (hwdec->generic_hwaccel) {
assert(!hwdec->probe && !hwdec->init && !hwdec->init_decoder &&
- !hwdec->uninit && !hwdec->allocate_image && !hwdec->process_image);
+ !hwdec->uninit && !hwdec->allocate_image);
struct mp_hwdec_ctx *dev = hwdec_create_dev(vd, hwdec, autoprobe);
if (!dev)
return hwdec->copying ? -1 : HWDEC_ERR_NO_CTX;
@@ -779,6 +779,9 @@ int hwdec_setup_hw_frames_ctx(struct lavc_ctx *ctx, AVBufferRef *device_ctx,
fctx->initial_pool_size = initial_pool_size;
+ if (ctx->hwdec->hwframes_refine)
+ ctx->hwdec->hwframes_refine(ctx, ctx->cached_hw_frames_ctx);
+
int res = av_hwframe_ctx_init(ctx->cached_hw_frames_ctx);
if (res < 0) {
MP_ERR(ctx, "Failed to allocate hw frames.\n");
diff --git a/video/fmt-conversion.c b/video/fmt-conversion.c
index 7a9e2088f8..21acfb5cc4 100644
--- a/video/fmt-conversion.c
+++ b/video/fmt-conversion.c
@@ -97,8 +97,13 @@ static const struct {
{IMGFMT_VAAPI, AV_PIX_FMT_VAAPI_VLD},
{IMGFMT_DXVA2, AV_PIX_FMT_DXVA2_VLD},
#if HAVE_D3D_HWACCEL
+#if HAVE_D3D_HWACCEL_NEW
+ {IMGFMT_D3D11VA, AV_PIX_FMT_D3D11},
+ {IMGFMT_D3D11NV12, AV_PIX_FMT_D3D11},
+#else
{IMGFMT_D3D11VA, AV_PIX_FMT_D3D11VA_VLD},
#endif
+#endif
{IMGFMT_MMAL, AV_PIX_FMT_MMAL},
#if HAVE_CUDA_HWACCEL
{IMGFMT_CUDA, AV_PIX_FMT_CUDA},
diff --git a/video/out/opengl/hwdec_d3d11egl.c b/video/out/opengl/hwdec_d3d11egl.c
index f2607f62f0..686bb99d1a 100644
--- a/video/out/opengl/hwdec_d3d11egl.c
+++ b/video/out/opengl/hwdec_d3d11egl.c
@@ -195,6 +195,7 @@ static int create(struct gl_hwdec *hw)
.driver_name = hw->driver->name,
.ctx = p->d3d11_device,
.download_image = d3d11_download_image,
+ .av_device_ref = d3d11_wrap_device_ref(p->d3d11_device),
};
hwdec_devices_add(hw->devs, &p->hwctx);
diff --git a/video/out/opengl/hwdec_d3d11eglrgb.c b/video/out/opengl/hwdec_d3d11eglrgb.c
index cb49496c5f..5b32290f8f 100644
--- a/video/out/opengl/hwdec_d3d11eglrgb.c
+++ b/video/out/opengl/hwdec_d3d11eglrgb.c
@@ -164,6 +164,7 @@ static int create(struct gl_hwdec *hw)
.type = HWDEC_D3D11VA,
.driver_name = hw->driver->name,
.ctx = p->d3d11_device,
+ .av_device_ref = d3d11_wrap_device_ref(p->d3d11_device),
};
hwdec_devices_add(hw->devs, &p->hwctx);
diff --git a/video/out/opengl/hwdec_dxva2egl.c b/video/out/opengl/hwdec_dxva2egl.c
index aa06c43fbe..65cb90eba3 100644
--- a/video/out/opengl/hwdec_dxva2egl.c
+++ b/video/out/opengl/hwdec_dxva2egl.c
@@ -211,6 +211,7 @@ static int create(struct gl_hwdec *hw)
.type = HWDEC_DXVA2,
.driver_name = hw->driver->name,
.ctx = (IDirect3DDevice9 *)p->device9ex,
+ .av_device_ref = d3d9_wrap_device_ref((IDirect3DDevice9 *)p->device9ex),
};
hwdec_devices_add(hw->devs, &p->hwctx);
diff --git a/video/out/opengl/hwdec_dxva2gldx.c b/video/out/opengl/hwdec_dxva2gldx.c
index eb44f2b38b..7e0ea88b51 100644
--- a/video/out/opengl/hwdec_dxva2gldx.c
+++ b/video/out/opengl/hwdec_dxva2gldx.c
@@ -22,6 +22,7 @@
#include "osdep/windows_utils.h"
#include "hwdec.h"
#include "video/hwdec.h"
+#include "video/decode/d3d.h"
// for WGL_ACCESS_READ_ONLY_NV
#include <GL/wglext.h>
@@ -104,6 +105,7 @@ static int create(struct gl_hwdec *hw)
.type = HWDEC_DXVA2,
.driver_name = hw->driver->name,
.ctx = (IDirect3DDevice9 *)p->device,
+ .av_device_ref = d3d9_wrap_device_ref((IDirect3DDevice9 *)p->device),
};
hwdec_devices_add(hw->devs, &p->hwctx);
return 0;
diff --git a/wscript b/wscript
index 1f2bd2fe61..163f25bc4a 100644
--- a/wscript
+++ b/wscript
@@ -814,6 +814,14 @@ hwaccel_features = [
'deps': [ 'win32' ],
'func': check_true,
}, {
+ 'name': '--d3d-hwaccel-new',
+ 'desc': 'DXVA2 and D3D11VA hwaccel (new API)',
+ 'func': check_statement('libavcodec/version.h',
+ 'int x[(LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(58, 4, 0) && '
+ ' LIBAVCODEC_VERSION_MICRO < 100)'
+ ' ? 1 : -1]',
+ use='libav'),
+ }, {
'name': '--cuda-hwaccel',
'desc': 'CUDA hwaccel',
'deps': [ 'gl' ],