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authorwm4 <wm4@nowhere>2019-11-03 23:32:59 +0100
committerwm4 <wm4@nowhere>2019-11-03 23:32:59 +0100
commitbcb18b88476eed362cd5910da2527113495e0be3 (patch)
tree85934aba26581e5a819a6dac38b7956291193a4e
parent98352362ea17075400818e9439f9740c4c19bbbc (diff)
downloadmpv-bcb18b88476eed362cd5910da2527113495e0be3.tar.bz2
mpv-bcb18b88476eed362cd5910da2527113495e0be3.tar.xz
DOCS/interface-changes.rst: improve entry about sws changes
This was pretty vague. Add some context, and explicitly mention how these options now affect screenshots.
-rw-r--r--DOCS/interface-changes.rst9
1 files changed, 7 insertions, 2 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst
index c2543b4e1d..45b0429dcc 100644
--- a/DOCS/interface-changes.rst
+++ b/DOCS/interface-changes.rst
@@ -27,8 +27,13 @@ Interface changes
--- mpv 0.31.0 ---
- add `--d3d11-output-csp` to enable explicit selection of a D3D11
swap chain color space.
- - add an builtin "sw-fast" profile, which restores performance settings
- that were switched to higher quality since mpv 0.30.0
+ - the --sws- options and similar now affect vo_image and screenshot
+ conversion (does not matter as much for vo_gpu, which does most of this
+ with shaders)
+ - add a builtin "sw-fast" profile, which restores performance settings
+ for software video conversion. These were switched to higher quality since
+ mpv 0.30.0 (related to the previous changelog entry). This affects video
+ outputs like vo_x11 and vo_drm, and screenshots, but not much else.
--- mpv 0.30.0 ---
- add `--d3d11-output-format` to enable explicit selection of a D3D11
swap chain format.