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author | wm4 <wm4@nowhere> | 2015-05-12 22:15:04 +0200 |
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committer | Diogo Franco (Kovensky) <diogomfranco@gmail.com> | 2015-05-15 10:30:32 +0900 |
commit | e34c02981fbaa1ee2249bc6e9016130f7772f14a (patch) | |
tree | 7b701d07136f26870fa625de40251a72b0a21de2 | |
parent | 37ad3e79dd03cecc4be3a7341fdf69f96873d2eb (diff) | |
download | mpv-e34c02981fbaa1ee2249bc6e9016130f7772f14a.tar.bz2 mpv-e34c02981fbaa1ee2249bc6e9016130f7772f14a.tar.xz |
vo: always call draw_image_timed() if available
Gives the VOs more flexibility.
gl_video.c already ignores the timing info if no interpolation is
active, so this requires no further changes.
(cherry picked from commit af157db7e5803fbe8b323ba2e9671e65c8fd6c2c)
-rw-r--r-- | video/out/vo.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/vo.c b/video/out/vo.c index be9f8a3088..9f6e44a744 100644 --- a/video/out/vo.c +++ b/video/out/vo.c @@ -661,7 +661,7 @@ static bool render_frame(struct vo *vo) MP_STATS(vo, "start video"); - if (in->vsync_timed) { + if (vo->driver->draw_image_timed) { struct frame_timing t = (struct frame_timing) { .pts = pts, .next_vsync = next_vsync, |