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author | wm4 <wm4@nowhere> | 2014-07-31 21:11:49 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-07-31 21:11:49 +0200 |
commit | 4cf3f3ca2ccc05ae9525168182d068bfe743b03f (patch) | |
tree | 2cd46715666e218c606e0320a07b1ae879aa29b9 | |
parent | 0cce8fe64fda23e32a76e79965d6e0860cdbc7e2 (diff) | |
download | mpv-4cf3f3ca2ccc05ae9525168182d068bfe743b03f.tar.bz2 mpv-4cf3f3ca2ccc05ae9525168182d068bfe743b03f.tar.xz |
audio: simplify condition
The expression added with the previous commit (0cce8fe6) looked slightly
more complicated than it has to be. The code is equivalent.
-rw-r--r-- | player/audio.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/audio.c b/player/audio.c index f23f6db5cc..46e59a3c9c 100644 --- a/player/audio.c +++ b/player/audio.c @@ -385,7 +385,7 @@ void fill_audio_out_buffers(struct MPContext *mpctx, double endpts) // If audio is infinitely fast, somehow try keeping approximate A/V sync. if (mpctx->audio_status == STATUS_PLAYING && ao_untimed(mpctx->ao) && - !(mpctx->video_status == STATUS_EOF || mpctx->delay <= 0)) + mpctx->video_status != STATUS_EOF && mpctx->delay > 0) return; // if paused, just initialize things (audio format & pts) |