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authordiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-04-11 22:37:27 +0000
committerdiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-04-11 22:37:27 +0000
commitf294c50e0f19aa6304947890a418c6ed5c56bfe9 (patch)
tree305ca50cabecd9b4d10980ceedf6afe4f033eb32
parent0725501b28284b40843d457b0d36bde41b93cbeb (diff)
downloadmpv-f294c50e0f19aa6304947890a418c6ed5c56bfe9.tar.bz2
mpv-f294c50e0f19aa6304947890a418c6ed5c56bfe9.tar.xz
Fix HTML generation, <equation> is more elaborate in most DTDs.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15132 b3059339-0415-0410-9bf9-f77b7e298cf2
-rw-r--r--DOCS/xml/en/mencoder.xml14
1 files changed, 7 insertions, 7 deletions
diff --git a/DOCS/xml/en/mencoder.xml b/DOCS/xml/en/mencoder.xml
index 48d3b7c718..995aac3d36 100644
--- a/DOCS/xml/en/mencoder.xml
+++ b/DOCS/xml/en/mencoder.xml
@@ -619,12 +619,12 @@ vcodec=mpeg2video:intra_matrix=8,9,12,22,26,27,29,34,9,10,14,26,27,29,34,37,
audio track(s), so you should <link linkend="menc-feat-dvd-mpeg4-audio">rip
those</link> first.
You can compute the bitrate with the following equation:
- <equation>bitrate = (target_size_in_Mbytes - sound_size_in_Mbytes) *
- 1024 * 1024 / length_in_secs * 8 / 1000</equation>
+ <systemitem>bitrate = (target_size_in_Mbytes - sound_size_in_Mbytes) *
+ 1024 * 1024 / length_in_secs * 8 / 1000</systemitem>
For instance, to squeeze a two-hour movie onto a 702MB CD, with 60MB
of audio track, the video bitrate will have to be:
- <equation>(702 - 60) * 1024 * 1024 / (120*60) * 8 / 1000
- = 740kbps</equation>
+ <systemitem>(702 - 60) * 1024 * 1024 / (120*60) * 8 / 1000
+ = 740kbps</systemitem>
</para>
</sect2>
@@ -802,7 +802,7 @@ vcodec=mpeg2video:intra_matrix=8,9,12,22,26,27,29,34,9,10,14,26,27,29,34,37,
<para>
First, you should compute the encoded aspect ratio:
- <equation>ARc = (Wc x (ARa / PRdvd )) / Hc</equation>
+ <systemitem>ARc = (Wc x (ARa / PRdvd )) / Hc</systemitem>
<itemizedlist>
<title>where:</title>
<listitem><para>
@@ -820,8 +820,8 @@ vcodec=mpeg2video:intra_matrix=8,9,12,22,26,27,29,34,9,10,14,26,27,29,34,37,
<para>
Then, you can compute the X and Y resolution, according to a certain
Compression Quality (CQ) factor:
- <equation>ResY = INT(SQRT( 1000*Bitrate/25/ARc/CQ )/16) * 16</equation>
- <equation>ResX = INT( ResY * ARc / 16) * 16</equation>
+ <systemitem>ResY = INT(SQRT( 1000*Bitrate/25/ARc/CQ )/16) * 16</systemitem>
+ <systemitem>ResX = INT( ResY * ARc / 16) * 16</systemitem>
</para>
<para>