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authorwm4 <wm4@nowhere>2014-08-10 13:08:01 +0200
committerwm4 <wm4@nowhere>2014-08-10 13:24:29 +0200
commitf5257e2c7d451accf0b912114b010c9aaf634659 (patch)
treea2b808311d826faaf7b0a874b51cab2e8d4d29a0
parent2a403092cd911cc9abcc091dd3d6da8a256ee08a (diff)
downloadmpv-f5257e2c7d451accf0b912114b010c9aaf634659.tar.bz2
mpv-f5257e2c7d451accf0b912114b010c9aaf634659.tar.xz
vo_sdl: fix redrawing issue
vo_sdl.c has broken event handling and just polls. The polling time was quite low, so the playloop OSD redrawing heuristic inhibited redraws, which made the window appear frozen when paused.
-rw-r--r--video/out/vo_sdl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/vo_sdl.c b/video/out/vo_sdl.c
index 9b52fc08be..ee8e0d879a 100644
--- a/video/out/vo_sdl.c
+++ b/video/out/vo_sdl.c
@@ -825,7 +825,7 @@ static int preinit(struct vo *vo)
vc->reinit_renderer = true;
// we don't have proper event handling
- vo->wakeup_period = 0.02;
+ vo->wakeup_period = 0.2;
return 0;
}