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authorMarvin Schmidt <marv@exherbo.org>2019-09-18 17:07:29 +0200
committerwm4 <1387750+wm4@users.noreply.github.com>2019-09-29 00:08:23 +0200
commitf726b368da87024a0cfe82627e0730ffe4578716 (patch)
treed3221915b7074c0ecfff00653d9ed2d37ad6e543
parent8c1f94f0e711a40617ab63cd7c439cdc5466aec5 (diff)
downloadmpv-f726b368da87024a0cfe82627e0730ffe4578716.tar.bz2
mpv-f726b368da87024a0cfe82627e0730ffe4578716.tar.xz
build: lower version requirement for EGL
`egl.pc` can be provided either by mesa or libglvnd. The latter doesn't follow the same version scheme as mesa but instead uses the API version that the library exposes, which is 1.5 for EGL[1] [1] https://github.com/NVIDIA/libglvnd/commit/0dfaea2bcb7cdcc785f95e244223bd004a2d7fba#diff-b58a140c00ea99fb9a708e15afaade62R8
-rw-r--r--wscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/wscript b/wscript
index 3569dbf060..97a4d9196b 100644
--- a/wscript
+++ b/wscript
@@ -636,7 +636,7 @@ video_output_features = [
'deps': 'wayland',
'groups': [ 'gl' ],
'func': check_pkg_config('wayland-egl', '>= 9.0.0',
- 'egl', '>= 9.0.0')
+ 'egl', '>= 1.5')
} , {
'name': '--gl-win32',
'desc': 'OpenGL Win32 Backend',