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author | wm4 <wm4@nowhere> | 2013-11-18 14:02:14 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-11-18 14:21:01 +0100 |
commit | b1405f3cff1661d1ef6fd8103baed6da3c9eecff (patch) | |
tree | 211efcdf66a5c7627f2256e7408275c7e1cd40a4 | |
parent | 1151dac5f0e0fda012ce228f5a358c72b26fffe3 (diff) | |
download | mpv-b1405f3cff1661d1ef6fd8103baed6da3c9eecff.tar.bz2 mpv-b1405f3cff1661d1ef6fd8103baed6da3c9eecff.tar.xz |
vo_vdpau: don't calculate destination alpha when drawing OSD
Same as MPlayer svn commit r36515 "Chose cheaper alpha blend equation."
No idea if this is actually faster, but can't hurt.
-rw-r--r-- | video/out/vo_vdpau.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/vo_vdpau.c b/video/out/vo_vdpau.c index 8181a645f2..6845beea08 100644 --- a/video/out/vo_vdpau.c +++ b/video/out/vo_vdpau.c @@ -840,11 +840,11 @@ static void draw_osd_part(struct vo *vo, int index) .blend_factor_source_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA, .blend_factor_source_alpha = - VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE, + VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO, .blend_factor_destination_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, .blend_factor_destination_alpha = - VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA, + VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO, .blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD, .blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD, }; |