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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2009-03-01 11:35:00 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2009-03-01 11:35:00 +0000
commitfb888843d85ed7350fc3f6b2cb91273cc503d878 (patch)
treeb18a6f458f872b6402e34515a4e2682a61d183e4
parent25a27fd17aa7a3791a370b3afcf44b9d0b4db86b (diff)
downloadmpv-fb888843d85ed7350fc3f6b2cb91273cc503d878.tar.bz2
mpv-fb888843d85ed7350fc3f6b2cb91273cc503d878.tar.xz
Make AltiVec code write alpha as 255 instead of 0 when converting to RGBA
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28774 b3059339-0415-0410-9bf9-f77b7e298cf2
-rw-r--r--libswscale/yuv2rgb_altivec.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/libswscale/yuv2rgb_altivec.c b/libswscale/yuv2rgb_altivec.c
index 784c197d70..b3a87a0360 100644
--- a/libswscale/yuv2rgb_altivec.c
+++ b/libswscale/yuv2rgb_altivec.c
@@ -237,7 +237,7 @@ do { \
((vector unsigned short)vec_max (x,((vector signed short) {0})), \
(vector unsigned short)vec_max (y,((vector signed short) {0})))
-//#define out_pixels(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){0}),a,a,a,ptr)
+//#define out_pixels(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){255}),a,a,a,ptr)
static inline void cvtyuvtoRGB (SwsContext *c,
@@ -438,10 +438,10 @@ static int altivec_##name (SwsContext *c, \
}
-#define out_abgr(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){0}),c,b,a,ptr)
-#define out_bgra(a,b,c,ptr) vec_mstrgb32(__typeof__(a),c,b,a,((__typeof__ (a)){0}),ptr)
-#define out_rgba(a,b,c,ptr) vec_mstrgb32(__typeof__(a),a,b,c,((__typeof__ (a)){0}),ptr)
-#define out_argb(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){0}),a,b,c,ptr)
+#define out_abgr(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){255}),c,b,a,ptr)
+#define out_bgra(a,b,c,ptr) vec_mstrgb32(__typeof__(a),c,b,a,((__typeof__ (a)){255}),ptr)
+#define out_rgba(a,b,c,ptr) vec_mstrgb32(__typeof__(a),a,b,c,((__typeof__ (a)){255}),ptr)
+#define out_argb(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){255}),a,b,c,ptr)
#define out_rgb24(a,b,c,ptr) vec_mstrgb24(a,b,c,ptr)
#define out_bgr24(a,b,c,ptr) vec_mstbgr24(a,b,c,ptr)