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author | gabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2001-05-25 17:32:52 +0000 |
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committer | gabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2001-05-25 17:32:52 +0000 |
commit | 0c711045ef9112f7c03e7811bb6d885080038b4f (patch) | |
tree | 0fb40a10326603bc63e624c473a6f3e5fe46393b | |
parent | aa7515066d8ef6fcfabc0d086a735f8927a00942 (diff) | |
download | mpv-0c711045ef9112f7c03e7811bb6d885080038b4f.tar.bz2 mpv-0c711045ef9112f7c03e7811bb6d885080038b4f.tar.xz |
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@878 b3059339-0415-0410-9bf9-f77b7e298cf2
-rw-r--r-- | DOCS/tech/general.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/DOCS/tech/general.txt b/DOCS/tech/general.txt index 18977c0bd7..9606e83971 100644 --- a/DOCS/tech/general.txt +++ b/DOCS/tech/general.txt @@ -75,8 +75,9 @@ Now, go on: 3. mplayer.c - ooh, he's the boss :) The timing is solved odd, since it has/recommended to be done differently for each of the formats, and sometimes can be done in many ways. - A new frame is displayed if v_frame<a_frame, and sound is decoded if - a_frame<v_frame. + + There is are float variables called a_frame and v_frame, they store + the just played A/V position is seconds. The structure of the playing loop : while(not EOF) { |