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authorwm4 <wm4@nowhere>2014-11-26 18:22:57 +0100
committerAlessandro Ghedini <alessandro@ghedini.me>2014-12-01 21:05:15 +0100
commit577378b82764e28c0450d359f48e71f95b2709fc (patch)
treebfa195bbb11d4e434c1b5f091d6f4b153e3addea
parent1679222e188ecb819e4d301c23ace1e18dcce747 (diff)
downloadmpv-577378b82764e28c0450d359f48e71f95b2709fc.tar.bz2
mpv-577378b82764e28c0450d359f48e71f95b2709fc.tar.xz
vo_opengl: something
Insert explanation here. Fixes #1023.
-rw-r--r--video/out/gl_video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index fe3f63ea16..8d8dedebe5 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1409,7 +1409,7 @@ static void init_video(struct gl_video *p, const struct mp_image_params *params)
p->image_dh = params->d_h;
p->image_params = *params;
- if (p->is_rgb && (p->opts.srgb || p->use_lut_3d)) {
+ if (p->is_rgb && (p->opts.srgb || p->use_lut_3d) && !p->hwdec_active) {
// If we're opening an RGB source like a png file or similar,
// we just sample it using GL_SRGB which treats it as an sRGB source
// and pretend it's linear as far as CMS is concerned