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author | wm4 <wm4@nowhere> | 2015-01-25 01:23:29 +0100 |
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committer | Diogo Franco (Kovensky) <diogomfranco@gmail.com> | 2015-01-26 16:10:24 +0900 |
commit | 295fdeb0866060b1ef2e64fecd7240d94f0d652f (patch) | |
tree | 9d5a6d8f9f2f37803c837c9b539d085b480028f1 | |
parent | 909c4d771142a7adc6f905f95f4a3d2e66abcc5f (diff) | |
download | mpv-295fdeb0866060b1ef2e64fecd7240d94f0d652f.tar.bz2 mpv-295fdeb0866060b1ef2e64fecd7240d94f0d652f.tar.xz |
lua: do not use math.pow()
It's the first thing that breaks with Lua 5.3. I don't know if there
are other failures because I don't care enough.
-rw-r--r-- | player/lua/assdraw.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/lua/assdraw.lua b/player/lua/assdraw.lua index fc3b727f57..81b1ca403f 100644 --- a/player/lua/assdraw.lua +++ b/player/lua/assdraw.lua @@ -21,7 +21,7 @@ function ass_mt.draw_stop(ass) end function ass_mt.coord(ass, x, y) - local scale = math.pow(2, ass.scale - 1) + local scale = 2 ^ (ass.scale - 1) local ix = math.ceil(x * scale) local iy = math.ceil(y * scale) ass.text = string.format("%s %d %d", ass.text, ix, iy) |