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authorwm4 <wm4@nowhere>2019-12-14 14:18:40 +0100
committerwm4 <wm4@nowhere>2019-12-14 14:18:40 +0100
commitaab0116e7dbfce6fd93f5e6a143aca97c8ef60e6 (patch)
tree03b8745e127975e07cd4356deb53e8b7cb52b78a
parent1f1d2d5f49deca9f8119ab6aa45264d5d6a6b02d (diff)
downloadmpv-aab0116e7dbfce6fd93f5e6a143aca97c8ef60e6.tar.bz2
mpv-aab0116e7dbfce6fd93f5e6a143aca97c8ef60e6.tar.xz
player: fix an outdated comment
The client API doesn't use input_ctx anymore, and the "wakeup" flag is gone (if it even existed at all).
-rw-r--r--player/playloop.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/player/playloop.c b/player/playloop.c
index ff049b56ca..e671d35ecd 100644
--- a/player/playloop.c
+++ b/player/playloop.c
@@ -103,8 +103,7 @@ void mp_core_unlock(struct MPContext *mpctx)
mp_dispatch_unlock(mpctx->dispatch);
}
-// Process any queued input, whether it's user input, or requests from client
-// API threads. This also resets the "wakeup" flag used with mp_wait_events().
+// Process any queued user input.
void mp_process_input(struct MPContext *mpctx)
{
for (;;) {