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authorwm4 <wm4@nowhere>2013-11-18 14:02:14 +0100
committerwm4 <wm4@nowhere>2013-12-01 19:26:30 +0100
commitdc1aaf695f3f8ef813f43be385c2ee97ddd6eeb2 (patch)
tree9a9ee07d6282f2df2dbc88e1d94ac4bbaea31891
parentb24fd52268e4e01515aa09b244c4762719dcf316 (diff)
downloadmpv-dc1aaf695f3f8ef813f43be385c2ee97ddd6eeb2.tar.bz2
mpv-dc1aaf695f3f8ef813f43be385c2ee97ddd6eeb2.tar.xz
vo_vdpau: don't calculate destination alpha when drawing OSD
Same as MPlayer svn commit r36515 "Chose cheaper alpha blend equation." No idea if this is actually faster, but can't hurt.
-rw-r--r--video/out/vo_vdpau.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/vo_vdpau.c b/video/out/vo_vdpau.c
index bd2b5703ff..5274f95546 100644
--- a/video/out/vo_vdpau.c
+++ b/video/out/vo_vdpau.c
@@ -930,11 +930,11 @@ static void draw_osd_part(struct vo *vo, int index)
.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_factor_source_alpha =
- VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE,
+ VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_factor_destination_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_factor_destination_alpha =
- VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
+ VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
};