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authorwm4 <wm4@nowhere>2013-07-30 16:07:42 +0200
committerwm4 <wm4@nowhere>2013-07-30 16:15:37 +0200
commit3c8190e49d20cd0a3c7af17743c3888ea7c5ca3c (patch)
tree244ea182d41dde4d69d458e7c8b7190d5a995cbf
parent4f970a81799a7845a906595dec37bf5bf6030234 (diff)
downloadmpv-3c8190e49d20cd0a3c7af17743c3888ea7c5ca3c.tar.bz2
mpv-3c8190e49d20cd0a3c7af17743c3888ea7c5ca3c.tar.xz
crosscompile-mingw.txt: it's "MinGW" not "MingGW"
-rw-r--r--DOCS/crosscompile-mingw.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/DOCS/crosscompile-mingw.txt b/DOCS/crosscompile-mingw.txt
index 3729a912dd..968da6a435 100644
--- a/DOCS/crosscompile-mingw.txt
+++ b/DOCS/crosscompile-mingw.txt
@@ -11,7 +11,7 @@ Currently, using an experimental branch of MXE is required:
Warning: the original MinGW (http://www.mingw.org) is unsupported.
-Note that MingGW environments included in Linux distributions are often broken,
+Note that MinGW environments included in Linux distributions are often broken,
outdated and useless, and usually don't use MinGW-w64.
Example with MXE
@@ -25,7 +25,7 @@ cd /opt
git clone https://github.com/tonytheodore/mxe.git mingw
cd mingw
-# Edit the MXE target, so that MingGW-w64 for 32 bit targets is built.
+# Edit the MXE target, so that MinGW-w64 for 32 bit targets is built.
echo "MXE_TARGETS := i686-w64-mingw32" > settings.mk
@@ -38,7 +38,7 @@ make libass
make jpeg
make pthreads
-# Older MXE and MingGW-w64 snapshots don't provide up-to-date OpenGL headers.
+# Older MXE and MinGW-w64 snapshots don't provide up-to-date OpenGL headers.
wget http://www.opengl.org/registry/api/glext.h
mv glext.h usr/i686-w64-mingw32/include/GL/