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author | wm4 <wm4@nowhere> | 2019-10-25 22:02:16 +0200 |
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committer | wm4 <wm4@nowhere> | 2019-10-25 22:02:16 +0200 |
commit | e63091b3cc37978165a552b4d8ca63e6cb56f707 (patch) | |
tree | 0ee8965834a5d420dc81bc853c924e3a10e13f64 | |
parent | 9471077efd5ef43e6613bf003198d76a1120b29b (diff) | |
download | mpv-e63091b3cc37978165a552b4d8ca63e6cb56f707.tar.bz2 mpv-e63091b3cc37978165a552b4d8ca63e6cb56f707.tar.xz |
build: make vo_sdl conflict with cocoa
These are inherently incompatible. As far as I'm aware, SDL must be used
from the main thread on OSX.
(Technically, this condition is wrong: the problem happens on OSX in
general, or more precisely, when SDL uses Cocoa. I didn't find the waf
OSX dependency name after 5 second of searching, so I'm just using
cocoa, without which mpv is useless on OSX anyway.)
-rw-r--r-- | wscript | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -576,6 +576,7 @@ video_output_features = [ 'name': '--sdl2-video', 'desc': 'SDL2 video output', 'deps': 'sdl2', + 'deps_neg': 'cocoa', 'func': check_true, }, { 'name': '--cocoa', |