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author | wm4 <wm4@nowhere> | 2015-01-23 11:21:27 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-01-23 11:21:27 +0100 |
commit | 9c45cdd55e7faa8fecd28be6e1941102d98ae56d (patch) | |
tree | 90f1674a567a23c7a614353956c353366243cd6f | |
parent | d1886f3318773d4232895e862555c03b24636c05 (diff) | |
download | mpv-9c45cdd55e7faa8fecd28be6e1941102d98ae56d.tar.bz2 mpv-9c45cdd55e7faa8fecd28be6e1941102d98ae56d.tar.xz |
vo: fix framedrop in normal case
vsync_timed is true if smoothmotion is used. That would mean framedrop
is always disabled in the normal case.
-rw-r--r-- | video/out/vo.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/video/out/vo.c b/video/out/vo.c index 943e99d246..605d3b3555 100644 --- a/video/out/vo.c +++ b/video/out/vo.c @@ -578,7 +578,8 @@ static bool render_frame(struct vo *vo) // Even if we're hopelessly behind, rather degrade to 10 FPS playback, // instead of just freezing the display forever. in->dropped_frame &= mp_time_us() - in->last_flip < 100 * 1000; - in->dropped_frame &= in->vsync_timed && !!img; + if (in->vsync_timed) + in->dropped_frame &= !!img; if (in->vsync_timed && !img && in->hasframe_rendered && prev_vsync > pts + in->vsync_interval_approx) { |