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authorDudemanguy <random342@airmail.cc>2021-11-18 07:43:51 -0600
committerDudemanguy <random342@airmail.cc>2021-11-18 07:43:51 -0600
commitb89d3f205b22377fe7862cb9f345afd927646df7 (patch)
treeca9c3fbc04fc83186d67e8b9855772bedc758975
parent69f21d5e74ad791b40767e0a5e809c6dcbf2971a (diff)
downloadmpv-b89d3f205b22377fe7862cb9f345afd927646df7.tar.bz2
mpv-b89d3f205b22377fe7862cb9f345afd927646df7.tar.xz
meson: fix typo in header check
This should be EGL not GL. Fixes #9469.
-rw-r--r--meson.build2
1 files changed, 1 insertions, 1 deletions
diff --git a/meson.build b/meson.build
index ff2db61b8b..5e3cc3f015 100644
--- a/meson.build
+++ b/meson.build
@@ -1167,7 +1167,7 @@ if gl_dxinterop.allowed()
endif
egl_angle = get_option('egl-angle').require(
- gl_win32.allowed() and cc.has_header_symbol('GL/eglext.h',
+ gl_win32.allowed() and cc.has_header_symbol('EGL/eglext.h',
'EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE',
prefix: '#include <EGL/egl.h>'),
error_message: 'egl-angle could not be found!',