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author | wm4 <wm4@nowhere> | 2016-05-16 12:41:08 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-05-16 12:41:08 +0200 |
commit | 320627d600e4575f4252fba08337916561945e1f (patch) | |
tree | 7152248aef1c8ee1ff0267f1ce4a3fd0e198aa16 | |
parent | 51603e472df2b5570a93845dccec18f35d570398 (diff) | |
download | mpv-320627d600e4575f4252fba08337916561945e1f.tar.bz2 mpv-320627d600e4575f4252fba08337916561945e1f.tar.xz |
manpage: declare user-shader syntax for not stable
-rw-r--r-- | DOCS/man/vo.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst index 7792831dd5..c5d7513f4d 100644 --- a/DOCS/man/vo.rst +++ b/DOCS/man/vo.rst @@ -705,6 +705,10 @@ Available video output drivers are: flexible: They can be injected at almost arbitrary points in the rendering pipeline, and access all previous intermediate textures. + .. admonition:: Warning + + The syntax is not stable yet and may change any time. + The general syntax of a user shader looks like this:: //!METADATA ARGS... |