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author | Niklas Haas <git@haasn.xyz> | 2020-06-06 02:20:43 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2020-06-06 02:20:43 +0200 |
commit | 7174c063de69e10ef1d860895c23941355960e8e (patch) | |
tree | ab3cb27ca2bd9e157123293f822a45f0560c7841 | |
parent | 03171b19a9a0f66b0046c87f61ec4811c527dbf3 (diff) | |
download | mpv-7174c063de69e10ef1d860895c23941355960e8e.tar.bz2 mpv-7174c063de69e10ef1d860895c23941355960e8e.tar.xz |
vo_gpu: mark peak detection buffer coherent
This is required for buffer memory barriers to actually work
-rw-r--r-- | video/out/gpu/video.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gpu/video.c b/video/out/gpu/video.c index 1370436af2..dbe562ca8f 100644 --- a/video/out/gpu/video.c +++ b/video/out/gpu/video.c @@ -2636,7 +2636,7 @@ static void pass_colormanage(struct gl_video *p, struct mp_colorspace src, if (detect_peak) { pass_describe(p, "detect HDR peak"); pass_is_compute(p, 8, 8, true); // 8x8 is good for performance - gl_sc_ssbo(p->sc, "PeakDetect", p->hdr_peak_ssbo, + gl_sc_ssbo(p->sc, "coherent PeakDetect", p->hdr_peak_ssbo, "vec2 average;" "int frame_sum;" "uint frame_max;" |