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author | wm4 <wm4@nowhere> | 2019-10-25 15:26:25 +0200 |
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committer | wm4 <wm4@nowhere> | 2019-10-25 15:26:34 +0200 |
commit | 49cde32be0034b255a5d8c1534c7075f19375c0d (patch) | |
tree | 869311ed75919001f88e0a046fe5a161b4e7f015 | |
parent | 50f263990a5124b8aa2afd3729fadd742ea21523 (diff) | |
download | mpv-49cde32be0034b255a5d8c1534c7075f19375c0d.tar.bz2 mpv-49cde32be0034b255a5d8c1534c7075f19375c0d.tar.xz |
sdl_gamepad: fix function signature
This is semantically different in C.
-rw-r--r-- | input/sdl_gamepad.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/input/sdl_gamepad.c b/input/sdl_gamepad.c index 23997bfa07..4d658a32bf 100644 --- a/input/sdl_gamepad.c +++ b/input/sdl_gamepad.c @@ -29,7 +29,7 @@ struct gamepad_priv { static Uint32 gamepad_cancel_wakeup; -static void initalize_events() +static void initalize_events(void) { gamepad_cancel_wakeup = SDL_RegisterEvents(1); } |