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authorwm4 <wm4@nowhere>2015-01-29 14:58:26 +0100
committerwm4 <wm4@nowhere>2015-01-29 15:16:17 +0100
commit14bbbffa99f2b3d85ab7d2cf9aa80e41a15d7761 (patch)
tree8f7e7ab428df24f61c93580272206562d3880290 /.travis.yml
parentbf8abc0ca947151949d259ce9bc8b45829647f23 (diff)
downloadmpv-14bbbffa99f2b3d85ab7d2cf9aa80e41a15d7761.tar.bz2
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vo_opengl: move FBO helper to gl_utils
This is somewhat messy, because fbotex_init() itself was depending on some gl_video parameters unrelated to FBO creation (like what scaler was in use - what the fuck did this check do in this function?), so this commit does a bit more than moving code around. In particular, the FBO for the separate scaling intermediate step now always uses GL_NEAREST sampling, and all FBOs are destroyed/recreated on renderer reinitialization. This also moves the function matrix_ortho2d() - trivial enough not to put it into a separate commit.
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