/* * Copyright (C) 2009 Grigori Goronzy * * This file is part of libass. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include FT_OUTLINE_H #include FT_BBOX_H #include #include #include #include "ass_utils.h" #include "ass_drawing.h" #include "ass_font.h" #define CURVE_ACCURACY 64.0 #define GLYPH_INITIAL_POINTS 100 #define GLYPH_INITIAL_CONTOURS 5 /* * \brief Add a single point to a contour. */ static inline bool drawing_add_point(ASS_Drawing *drawing, const FT_Vector *point, char tags) { ASS_Outline *ol = &drawing->outline; if (ol->n_points >= ol->max_points) { size_t new_size = 2 * ol->max_points; if (!ASS_REALLOC_ARRAY(ol->points, new_size)) return false; if (!ASS_REALLOC_ARRAY(ol->tags, new_size)) return false; ol->max_points = new_size; } ol->points[ol->n_points].x = point->x; ol->points[ol->n_points].y = point->y; ol->tags[ol->n_points] = tags; ol->n_points++; return true; } /* * \brief Close a contour and check outline size overflow. */ static inline bool drawing_close_shape(ASS_Drawing *drawing) { ASS_Outline *ol = &drawing->outline; if (ol->n_contours >= ol->max_contours) { size_t new_size = 2 * ol->max_contours; if (!ASS_REALLOC_ARRAY(ol->contours, new_size)) return false; ol->max_contours = new_size; } ol->contours[ol->n_contours] = ol->n_points - 1; ol->n_contours++; return true; } /* * \brief Prepare drawing for parsing. This just sets a few parameters. */ static void drawing_prepare(ASS_Drawing *drawing) { // Scaling parameters drawing->point_scale_x = drawing->scale_x / (1 << (drawing->scale - 1)); drawing->point_scale_y = drawing->scale_y / (1 << (drawing->scale - 1)); } /* * \brief Finish a drawing. This only sets the horizontal advance according * to the outline's bbox at the moment. */ static void drawing_finish(ASS_Drawing *drawing, int raw_mode) { int i; double pbo; FT_BBox bbox = drawing->cbox; ASS_Outline *ol = &drawing->outline; if (drawing->library) ass_msg(drawing->library, MSGL_V, "Parsed drawing with %d points and %d contours", ol->n_points, ol->n_contours); if (raw_mode) return; drawing->advance.x = bbox.xMax - bbox.xMin; pbo = drawing->pbo / (1 << (drawing->scale - 1)); drawing->desc = double_to_d6(pbo * drawing->scale_y); drawing->asc = bbox.yMax - bbox.yMin - drawing->desc; // Place it onto the baseline for (i = 0; i < ol->n_points; i++) ol->points[i].y += drawing->asc; } /* * \brief Check whether a number of items on the list is available */ static int token_check_values(ASS_DrawingToken *token, int i, int type) { int j; for (j = 0; j < i; j++) { if (!token || token->type != type) return 0; token = token->next; } return 1; } /* * \brief Tokenize a drawing string into a list of ASS_DrawingToken * This also expands points for closing b-splines */ static ASS_DrawingToken *drawing_tokenize(char *str) { char *p = str; int i, type = -1, is_set = 0; double val; FT_Vector point = {0, 0}; ASS_DrawingToken *root = NULL, *tail = NULL, *spline_start = NULL; while (p && *p) { int got_coord = 0; if (*p == 'c' && spline_start) { // Close b-splines: add the first three points of the b-spline // back to the end if (token_check_values(spline_start->next, 2, TOKEN_B_SPLINE)) { for (i = 0; i < 3; i++) { tail->next = calloc(1, sizeof(ASS_DrawingToken)); tail->next->prev = tail; tail = tail->next; tail->type = TOKEN_B_SPLINE; tail->point = spline_start->point; spline_start = spline_start->next; } spline_start = NULL; } } else if (!is_set && mystrtod(&p, &val)) { point.x = double_to_d6(val); is_set = 1; got_coord = 1; p--; } else if (is_set == 1 && mystrtod(&p, &val)) { point.y = double_to_d6(val); is_set = 2; got_coord = 1; p--; } else if (*p == 'm') type = TOKEN_MOVE; else if (*p == 'n') type = TOKEN_MOVE_NC; else if (*p == 'l') type = TOKEN_LINE; else if (*p == 'b') type = TOKEN_CUBIC_BEZIER; else if (*p == 'q') type = TOKEN_CONIC_BEZIER; else if (*p == 's') type = TOKEN_B_SPLINE; // We're simply ignoring TOKEN_EXTEND_B_SPLINE here. // This is not harmful at all, since it can be ommitted with // similar result (the spline is extended anyway). // Ignore the odd extra value, it makes no sense. if (!got_coord) is_set = 0; if (type != -1 && is_set == 2) { if (root) { tail->next = calloc(1, sizeof(ASS_DrawingToken)); tail->next->prev = tail; tail = tail->next; } else root = tail = calloc(1, sizeof(ASS_DrawingToken)); tail->type = type; tail->point = point; is_set = 0; if (type == TOKEN_B_SPLINE && !spline_start) spline_start = tail->prev; } p++; } return root; } /* * \brief Free a list of tokens */ static void drawing_free_tokens(ASS_DrawingToken *token) { while (token) { ASS_DrawingToken *at = token; token = token->next; free(at); } } /* * \brief Update drawing cbox */ static inline void update_cbox(ASS_Drawing *drawing, FT_Vector *point) { FT_BBox *box = &drawing->cbox; box->xMin = FFMIN(box->xMin, point->x); box->xMax = FFMAX(box->xMax, point->x); box->yMin = FFMIN(box->yMin, point->y); box->yMax = FFMAX(box->yMax, point->y); } /* * \brief Translate and scale a point coordinate according to baseline * offset and scale. */ static inline void translate_point(ASS_Drawing *drawing, FT_Vector *point) { point->x = drawing->point_scale_x * point->x; point->y = drawing->point_scale_y * -point->y; update_cbox(drawing, point); } /* * \brief Evaluate a curve into lines * This curve evaluator is also used in VSFilter (RTS.cpp); it's a simple * implementation of the De Casteljau algorithm. */ static bool drawing_evaluate_curve(ASS_Drawing *drawing, ASS_DrawingToken *token, char spline, int started) { FT_Vector p[4]; for (int i = 0; i < 4; ++i) { p[i] = token->point; translate_point(drawing, &p[i]); token = token->next; } if (spline) { int x01 = (p[1].x - p[0].x) / 3; int y01 = (p[1].y - p[0].y) / 3; int x12 = (p[2].x - p[1].x) / 3; int y12 = (p[2].y - p[1].y) / 3; int x23 = (p[3].x - p[2].x) / 3; int y23 = (p[3].y - p[2].y) / 3; p[0].x = p[1].x + ((x12 - x01) >> 1); p[0].y = p[1].y + ((y12 - y01) >> 1); p[3].x = p[2].x + ((x23 - x12) >> 1); p[3].y = p[2].y + ((y23 - y12) >> 1); p[1].x += x12; p[1].y += y12; p[2].x -= x12; p[2].y -= y12; } return (started || drawing_add_point(drawing, &p[0], FT_CURVE_TAG_ON)) && drawing_add_point(drawing, &p[1], FT_CURVE_TAG_CUBIC) && drawing_add_point(drawing, &p[2], FT_CURVE_TAG_CUBIC) && drawing_add_point(drawing, &p[3], FT_CURVE_TAG_ON); } /* * \brief Create and initialize a new drawing and return it */ ASS_Drawing *ass_drawing_new(ASS_Library *lib, FT_Library ftlib) { ASS_Drawing *drawing = calloc(1, sizeof(*drawing)); if (!drawing) return NULL; drawing->cbox.xMin = drawing->cbox.yMin = INT_MAX; drawing->cbox.xMax = drawing->cbox.yMax = INT_MIN; drawing->ftlibrary = ftlib; drawing->library = lib; drawing->scale_x = 1.; drawing->scale_y = 1.; outline_alloc(&drawing->outline, GLYPH_INITIAL_POINTS, GLYPH_INITIAL_CONTOURS); return drawing; } /* * \brief Free a drawing */ void ass_drawing_free(ASS_Drawing* drawing) { if (drawing) { free(drawing->text); outline_free(&drawing->outline); } free(drawing); } /* * \brief Copy an ASCII string to the drawing text buffer */ void ass_drawing_set_text(ASS_Drawing* drawing, char *str, size_t len) { free(drawing->text); drawing->text = strndup(str, len); } /* * \brief Create a hashcode for the drawing * XXX: To avoid collisions a better hash algorithm might be useful. */ void ass_drawing_hash(ASS_Drawing* drawing) { if (!drawing->text) return; drawing->hash = fnv_32a_str(drawing->text, FNV1_32A_INIT); } /* * \brief Convert token list to outline. Calls the line and curve evaluators. */ ASS_Outline *ass_drawing_parse(ASS_Drawing *drawing, int raw_mode) { int started = 0; ASS_DrawingToken *token; FT_Vector pen = {0, 0}; drawing->tokens = drawing_tokenize(drawing->text); drawing_prepare(drawing); token = drawing->tokens; while (token) { // Draw something according to current command switch (token->type) { case TOKEN_MOVE_NC: pen = token->point; translate_point(drawing, &pen); token = token->next; break; case TOKEN_MOVE: pen = token->point; translate_point(drawing, &pen); if (started) { if (!drawing_close_shape(drawing)) goto error; started = 0; } token = token->next; break; case TOKEN_LINE: { FT_Vector to; to = token->point; translate_point(drawing, &to); if (!started && !drawing_add_point(drawing, &pen, FT_CURVE_TAG_ON)) goto error; if (!drawing_add_point(drawing, &to, FT_CURVE_TAG_ON)) goto error; started = 1; token = token->next; break; } case TOKEN_CUBIC_BEZIER: if (token_check_values(token, 3, TOKEN_CUBIC_BEZIER) && token->prev) { if (!drawing_evaluate_curve(drawing, token->prev, 0, started)) goto error; token = token->next; token = token->next; token = token->next; started = 1; } else token = token->next; break; case TOKEN_B_SPLINE: if (token_check_values(token, 3, TOKEN_B_SPLINE) && token->prev) { if (!drawing_evaluate_curve(drawing, token->prev, 1, started)) goto error; token = token->next; started = 1; } else token = token->next; break; default: token = token->next; break; } } // Close the last contour if (started && !drawing_close_shape(drawing)) goto error; drawing_finish(drawing, raw_mode); drawing_free_tokens(drawing->tokens); return &drawing->outline; error: drawing_free_tokens(drawing->tokens); return NULL; }