From cd12c943e846ec7ec4e6d65266f20670e2072927 Mon Sep 17 00:00:00 2001 From: greg Date: Fri, 6 Mar 2009 01:17:05 +0000 Subject: Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be. This is faster than gaussian blur and similar to vsfilter. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28834 b3059339-0415-0410-9bf9-f77b7e298cf2 --- libass/ass_bitmap.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libass/ass_bitmap.h') diff --git a/libass/ass_bitmap.h b/libass/ass_bitmap.h index 5f45aae..c0b4ad2 100644 --- a/libass/ass_bitmap.h +++ b/libass/ass_bitmap.h @@ -46,7 +46,7 @@ typedef struct bitmap_s { * \param bm_g out: pointer to the bitmap of glyph shadow is returned here * \param be 1 = produces blurred bitmaps, 0 = normal bitmaps */ -int glyph_to_bitmap(ass_synth_priv_t* priv, ass_synth_priv_t* priv_blur, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be, double blur_radius); +int glyph_to_bitmap(ass_synth_priv_t* priv_blur, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be, double blur_radius); void ass_free_bitmap(bitmap_t* bm); -- cgit v1.2.3