From 5a6a943923a88b15f6c202aa7232c39e0a37d0c5 Mon Sep 17 00:00:00 2001 From: Oneric Date: Fri, 9 Sep 2022 17:58:05 +0200 Subject: cosmetic/doc: fix spelling --- libass/ass.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libass/ass.h b/libass/ass.h index f0e54bc..eb9f5e6 100644 --- a/libass/ass.h +++ b/libass/ass.h @@ -376,7 +376,7 @@ void ass_renderer_done(ASS_Renderer *priv); * The value set with this function can influence the pixel aspect ratio used * for rendering. * If after compensating for configured margins the frame size - * is not an isotropicly scaled version of the video display size, + * is not an isotropically scaled version of the video display size, * you may have to use ass_set_pixel_aspect(). * @see ass_set_pixel_aspect() * @see ass_set_margins() @@ -459,7 +459,7 @@ void ass_set_use_margins(ASS_Renderer *priv, int use); * by calling this function, libass will calculate a default pixel aspect ratio * out of values set with ass_set_frame_size() and ass_set_storage_size(). Note * that this default assumes the frame size after compensating for margins - * corresponds to an isotropicly scaled version of the video display size. + * corresponds to an isotropically scaled version of the video display size. * If the storage size has not been set, a pixel aspect ratio of 1 is assumed. * \param priv renderer handle * \param par pixel aspect ratio (1.0 means square pixels, 0 means default) -- cgit v1.2.3