From 31db1346d43e54e07bd563d8c9e6ffbdd195b84c Mon Sep 17 00:00:00 2001 From: wm4 Date: Sat, 29 Sep 2012 21:31:23 +0200 Subject: Terminate drawings immediately on a \p0 tag The parsing code allowed override tags after \p0 to affect the drawing. This is incorrect. Finish the drawing object as soon as \p0 is encountered instead. This requires moving the code executing the style overrides from get_next_char() in ass_parse.c to the main render loop in ass_renderer.c, because we have to re-enter the rendering loop inside of a tag. The old code was simply executing all tags until a new character could be returned to the renderer loop, mutating up the state (RenderContext fields) for the drawing after the drawing was closed, but before it was rendered. This fixes libass issue #47. --- libass/ass_parse.c | 22 ++-------------------- libass/ass_parse.h | 1 + libass/ass_render.c | 37 ++++++++++++++++++++++++++++++++----- 3 files changed, 35 insertions(+), 25 deletions(-) diff --git a/libass/ass_parse.c b/libass/ass_parse.c index da75d29..3966a43 100644 --- a/libass/ass_parse.c +++ b/libass/ass_parse.c @@ -253,7 +253,7 @@ static char *parse_vector_clip(ASS_Renderer *render_priv, char *p) * \param p string to parse * \param pwr multiplier for some tag effects (comes from \t tags) */ -static char *parse_tag(ASS_Renderer *render_priv, char *p, double pwr) +char *parse_tag(ASS_Renderer *render_priv, char *p, double pwr) { skip_to('\\'); skip('\\'); @@ -999,7 +999,7 @@ void process_karaoke_effects(ASS_Renderer *render_priv) /** - * \brief Get next ucs4 char from string, parsing and executing style overrides + * \brief Get next ucs4 char from string, parsing UTF-8 and escapes * \param str string pointer * \return ucs4 code of the next char * On return str points to the unparsed part of the string @@ -1008,24 +1008,6 @@ unsigned get_next_char(ASS_Renderer *render_priv, char **str) { char *p = *str; unsigned chr; - if (*p == '{') { // '\0' goes here - p++; - while (1) { - p = parse_tag(render_priv, p, 1.); - if (*p == '}') { // end of tag - p++; - if (*p == '{') { - p++; - continue; - } else - break; - } else if (*p != '\\') - ass_msg(render_priv->library, MSGL_V, - "Unable to parse: '%.30s'", p); - if (*p == 0) - break; - } - } if (*p == '\t') { ++p; *str = p; diff --git a/libass/ass_parse.h b/libass/ass_parse.h index fd4fd66..88fcda8 100644 --- a/libass/ass_parse.h +++ b/libass/ass_parse.h @@ -34,6 +34,7 @@ void change_border(ASS_Renderer *render_priv, double border_x, void apply_transition_effects(ASS_Renderer *render_priv, ASS_Event *event); void process_karaoke_effects(ASS_Renderer *render_priv); unsigned get_next_char(ASS_Renderer *render_priv, char **str); +char *parse_tag(ASS_Renderer *render_priv, char *p, double pwr); extern void change_alpha(uint32_t *var, uint32_t new, double pwr); extern uint32_t mult_alpha(uint32_t a, uint32_t b); diff --git a/libass/ass_render.c b/libass/ass_render.c index 02bd111..3e269c1 100644 --- a/libass/ass_render.c +++ b/libass/ass_render.c @@ -1711,15 +1711,43 @@ ass_render_event(ASS_Renderer *render_priv, ASS_Event *event, num_glyphs = 0; p = event->Text; + int in_tag = 0; + // Event parsing. while (1) { // get next char, executing style override // this affects render_context do { - code = get_next_char(render_priv, &p); - if (render_priv->state.drawing_mode && code) - ass_drawing_add_char(drawing, (char) code); - } while (code && render_priv->state.drawing_mode); // skip everything in drawing mode + code = 0; + if (!in_tag && *p == '{') { // '\0' goes here + p++; + in_tag = 1; + } + if (in_tag) { + int prev_drawing_mode = render_priv->state.drawing_mode; + p = parse_tag(render_priv, p, 1.); + if (*p == '}') { // end of tag + p++; + in_tag = 0; + } else if (*p != '\\') { + ass_msg(render_priv->library, MSGL_V, + "Unable to parse: '%.30s'", p); + } + if (prev_drawing_mode && !render_priv->state.drawing_mode) { + // Drawing mode was just disabled. We must exit and draw it + // immediately, instead of letting further tags affect it. + // See bug #47. + break; + } + } else { + code = get_next_char(render_priv, &p); + if (code && render_priv->state.drawing_mode) { + ass_drawing_add_char(drawing, (char) code); + continue; // skip everything in drawing mode + } + break; + } + } while (*p); if (text_info->length >= text_info->max_glyphs) { // Raise maximum number of glyphs @@ -1738,7 +1766,6 @@ ass_render_event(ASS_Renderer *render_priv, ASS_Event *event, render_priv->font_scale; drawing->scale_y = render_priv->state.scale_y * render_priv->font_scale; - p--; code = 0xfffc; // object replacement character glyphs[text_info->length].drawing = drawing; } -- cgit v1.2.3