| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
Rename all typedefs from the convention foo_bar_t, which can possibly
conflict with POSIX types, to FooBar (and ASS_FooBar for public
API typedefs). Fix formatting and stray comments while at it.
|
|
|
|
|
| |
Remove useless _s suffix from struct names and remove struct name where
not needed (only the typedef'd struct is used). Clean up API headers.
|
|
|
|
|
|
| |
In case rasterizing a glyph is successful, but rasterizing its outline
is not, do not free the glyph bitmap. It will be freed in cache cleanup
later. Freeing it earlier leads to a double free.
|
|
|
|
|
|
|
|
| |
Use a different threshold for merging the outline and glyph and also
adjust the merge amount. This fails to give complete transparency (and
thus will yield slightly darker looking glyphs, usually), but avoids
very ugly looking artefacts at the edge between border and glyph that
were still prevalent.
|
|
|
|
|
|
|
|
|
|
| |
The last commit related to this overdid it a bit -- in some cases,
with \be5, for example, edges were visible on the outlines. Instead of
using a linear function to map \be applications to border enlargement
value, use a nonlinear function, a simple square root. This seems to
work a lot better, while keeping the enlargement small.
In addition, make it possible to use \be and \blur at the same time. \be
is applied first.
|
|
|
|
|
|
|
|
|
|
|
| |
Introduce functionality for providing a message callback that is used
for passing messages to the controlling application instead of simply
printing them to standard output. The function pointer to the callback
is stored in the ass_library_t instance. ass_msg needs access to it, so
in many places the library instance needs to be passed around now.
The default behavior is the old one: messages of MSGL_INFO or lower
are printed to the standard output, prefixed with "[ass]".
|
|
|
|
|
|
| |
Instead of referencing string defines from help_mp.h, use the strings
directly in ass_msg. Consequently, help_mp.h is useless and can
be deleted.
|
| |
|
|
|
|
|
|
|
| |
Enlarge bitmap glyphs less for \be, this is especially effective for
lots of \be applications.
Also make sure that the gaussian blur buffers are only updated if
gaussian blur is actually used for a particular glyph.
|
|
|
|
| |
Do not rely on the compiler for optimizing a division into a shift.
|
|
|
|
|
|
|
|
|
| |
Shadows are handled different from glyph and outline. A shadow
is the sum of glyph and outline bitmap; therefore shifting to the
correct subpixel amount before rasterization is out of the question.
Instead, the bitmap is shifted by its subpixel amount after being
built from shadow and glyph.
The bitmap cache was extended for this.
|
| |
|
|
|
|
|
| |
Rename a few functions to avoid symbol clashes.
Clean up mputils.h.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Reindent complete source code (*.c, *.h) with indent, the exact command
line being:
indent -kr -i4 -bap -nut -l76 *.c *.h
From now on, new code should use (more or less) K&R style,
only spaces and no tabs, 4 spaces indent width. Avoid long lines.
Fix function declaration pointer spacing.
Remove spaces that were added to many function declarations by indent,
like some_func(foo_t * bar).
Fix indenting of macros in ass.c
|
| |
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29305 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28837 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
| |
This is faster than gaussian blur and similar to vsfilter.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28834 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
| |
in certain situations.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28816 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28787 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
| |
Patch by Grigori G (greg chown ath cx).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28750 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
| |
Patch by Grigori G (greg chown ath cx).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28749 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
| |
Patch by Grigori G, greg at chown ath cx.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28471 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
|
|
|
|
| |
If there is an outline, the glyph itself should not be blurred. Keeps
the border between glyph and outline clear (unblurred), which is
probably how it should be.
Patch by Diogo Franco (diogomfranco gmail com).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27441 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
|
| |
We already use LIBASS_ prefixes for the multiple inclusion guards.
Thus libass can be considered separate enough to warrant this.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26770 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26755 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26067 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
| |
patch from Stefan Huehner, stefan huehner org
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22904 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21082 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21042 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This fix removes semitransparent area (less then pixel width) between glyph and
it's outline. Instead, it makes them overlap a little. It usually looks much
better this way.
Complete fix seems impossible with the current output format (single color
alpha bitmaps). The right way is to blend both glyph and outline into one
bitmap so that 2 pixels with 50% transparency produce a fully solid one.
This requires RGBA bitmap output from libass.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20890 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20645 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20519 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
|
|
|
|
|
| |
mplayer:
guess_buffer_cp
utf8_get_char
blur
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20517 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20014 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19972 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19971 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19968 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19962 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
| |
the rest of the file.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19961 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
| |
should work even with the craziest glyphs.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19947 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
| |
Don't use glyph stroker for borderless glyphs.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19879 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
|
|
|
| |
It greatly improves display of glyphs with semitransparent primary color.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19862 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
|
|
| |
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19854 b3059339-0415-0410-9bf9-f77b7e298cf2
|
|
This is required for various bitmap modifications (like blur, outline and shadow).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19852 b3059339-0415-0410-9bf9-f77b7e298cf2
|