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-rw-r--r--libass/ass.h10
-rw-r--r--libass/ass_bitmap.c32
-rw-r--r--libass/ass_bitmap.h8
-rw-r--r--libass/ass_func_template.h7
-rw-r--r--libass/ass_render.c83
5 files changed, 140 insertions, 0 deletions
diff --git a/libass/ass.h b/libass/ass.h
index bd8bb1a6..873f2c26 100644
--- a/libass/ass.h
+++ b/libass/ass.h
@@ -56,6 +56,11 @@ typedef struct ass_image {
IMAGE_TYPE_SHADOW
} type;
+ enum {
+ ASS_BITMAP_TYPE_ALPHA,
+ ASS_BITMAP_TYPE_RGBA
+ } bitmapType;
+
} ASS_Image;
/*
@@ -493,6 +498,9 @@ void ass_set_cache_limits(ASS_Renderer *priv, int glyph_max,
ASS_Image *ass_render_frame(ASS_Renderer *priv, ASS_Track *track,
long long now, int *detect_change);
+ASS_Image *ass_render_rgba_frame(ASS_Renderer *priv, ASS_Track *track,
+ long long now, int *detect_change,
+ int force_max_size);
/*
* The following functions operate on track objects and do not need
@@ -542,6 +550,8 @@ void ass_free_style(ASS_Track *track, int sid);
*/
void ass_free_event(ASS_Track *track, int eid);
+void ass_free_image(ASS_Image *img);
+
/**
* \brief Parse a chunk of subtitle stream data.
* \param track track
diff --git a/libass/ass_bitmap.c b/libass/ass_bitmap.c
index 2c354b32..78894c9a 100644
--- a/libass/ass_bitmap.c
+++ b/libass/ass_bitmap.c
@@ -624,3 +624,35 @@ void ass_mul_bitmaps_c(uint8_t *dst, intptr_t dst_stride,
src2 += src2_stride;
}
}
+
+void ass_rgba_blend_c(uint8_t *dst, intptr_t dst_stride,
+ uint8_t *src, intptr_t src_stride,
+ intptr_t src_w, intptr_t src_h,
+ uint32_t color)
+{
+ const unsigned int r = (color >> 24) & 0xff;
+ const unsigned int g = (color >> 16) & 0xff;
+ const unsigned int b = (color >> 8) & 0xff;
+ const unsigned int a = 0xff - (color & 0xff);
+
+ for (int y = 0; y < src_h; y++, dst += dst_stride, src += src_stride) {
+ uint32_t *dstrow = (uint32_t *) dst;
+ for (int x = 0; x < src_w; x++) {
+ const unsigned int v = src[x];
+ int rr = (r * a * v);
+ int gg = (g * a * v);
+ int bb = (b * a * v);
+ int aa = a * v;
+ uint32_t dstpix = dstrow[x];
+ unsigned int dstb = dstpix & 0xFF;
+ unsigned int dstg = (dstpix >> 8) & 0xFF;
+ unsigned int dstr = (dstpix >> 16) & 0xFF;
+ unsigned int dsta = (dstpix >> 24) & 0xFF;
+ dstb = (bb + dstb * (255 * 255 - aa)) / (255 * 255);
+ dstg = (gg + dstg * (255 * 255 - aa)) / (255 * 255);
+ dstr = (rr + dstr * (255 * 255 - aa)) / (255 * 255);
+ dsta = (aa * 255 + dsta * (255 * 255 - aa)) / (255 * 255);
+ dstrow[x] = dstb | (dstg << 8) | (dstr << 16) | (dsta << 24);
+ }
+ }
+}
diff --git a/libass/ass_bitmap.h b/libass/ass_bitmap.h
index 36df8160..71a3f5e0 100644
--- a/libass/ass_bitmap.h
+++ b/libass/ass_bitmap.h
@@ -42,6 +42,11 @@ typedef void (*BitmapMulFunc)(uint8_t *dst, intptr_t dst_stride,
uint8_t *src2, intptr_t src2_stride,
intptr_t width, intptr_t height);
+typedef void (*RGBABlendFunc)(uint8_t *dst, intptr_t dst_stride,
+ uint8_t *src, intptr_t src_stride,
+ intptr_t src_w, intptr_t src_h,
+ uint32_t color);
+
typedef void (*BeBlurFunc)(uint8_t *buf, intptr_t w, intptr_t h,
intptr_t stride, uint16_t *tmp);
@@ -73,6 +78,9 @@ typedef struct {
BitmapBlendFunc add_bitmaps, sub_bitmaps;
BitmapMulFunc mul_bitmaps;
+ // rgba blend functions
+ RGBABlendFunc rgba_blend;
+
// be blur function
BeBlurFunc be_blur;
diff --git a/libass/ass_func_template.h b/libass/ass_func_template.h
index 3fea7798..6c72021a 100644
--- a/libass/ass_func_template.h
+++ b/libass/ass_func_template.h
@@ -42,6 +42,11 @@ void DECORATE(mul_bitmaps)(uint8_t *dst, intptr_t dst_stride,
uint8_t *src2, intptr_t src2_stride,
intptr_t width, intptr_t height);
+void DECORATE(rgba_blend)(uint8_t *dst, intptr_t dst_stride,
+ uint8_t *src, intptr_t src_stride,
+ intptr_t src_w, intptr_t src_h,
+ uint32_t color);
+
void DECORATE(be_blur)(uint8_t *buf, intptr_t w, intptr_t h,
intptr_t stride, uint16_t *tmp);
@@ -115,6 +120,8 @@ const BitmapEngine DECORATE(bitmap_engine) = {
.mul_bitmaps = ass_mul_bitmaps_c,
#endif
+ .rgba_blend = ass_rgba_blend_c,
+
#ifdef __x86_64__
.be_blur = DECORATE(be_blur),
#else
diff --git a/libass/ass_render.c b/libass/ass_render.c
index 9bbaaa32..f124114c 100644
--- a/libass/ass_render.c
+++ b/libass/ass_render.c
@@ -174,6 +174,7 @@ static ASS_Image *my_draw_bitmap(unsigned char *bitmap, int bitmap_w,
img->result.color = color;
img->result.dst_x = dst_x;
img->result.dst_y = dst_y;
+ img->result.bitmapType = ASS_BITMAP_TYPE_ALPHA;
img->source = source;
ass_cache_inc_ref(source);
@@ -3047,3 +3048,85 @@ void ass_frame_unref(ASS_Image *img)
free(priv);
} while (img);
}
+
+/**
+ * \brief render an RGBA frame
+ * \param priv library handle
+ * \param track track
+ * \param now current video timestamp (ms)
+ * \param detect_change a value describing how the new images differ from the previous ones will be written here:
+ * 0 if identical, >0 if different.
+ * Can be NULL, in that case no detection is performed.
+ */
+ASS_Image *ass_render_rgba_frame(ASS_Renderer *priv, ASS_Track *track,
+ long long now, int *detect_change,
+ int force_max_size)
+{
+ ASS_Image *list = ass_render_frame(priv, track, now, detect_change);
+
+ unsigned min_x = INT_MAX, min_y = INT_MAX;
+ unsigned max_x = 0, max_y = 0;
+ unsigned char *bitmap = NULL;
+ ASS_ImagePriv *out = NULL;
+ if (force_max_size) {
+ min_x = 0; min_y = 0;
+ max_x = priv->width;
+ max_y = priv->height;
+ } else {
+ for (ASS_Image *current = list; current; current = current->next) {
+ if (!current->w || !current->h)
+ continue;
+ min_x = FFMIN(current->dst_x, min_x);
+ min_y = FFMIN(current->dst_y, min_y);
+ max_x = FFMAX(current->dst_x + current->w, max_x);
+ max_x = FFMAX(current->dst_y + current->h, max_y);
+ }
+
+ if (max_x <= min_x || max_y <= min_y)
+ goto fail;
+ }
+
+ unsigned width = max_x - min_x;
+ unsigned height = max_y - min_y;
+ unsigned stride = ass_align(32, width * 4);
+ bitmap = ass_aligned_alloc(32, height * stride);
+ if (!bitmap)
+ goto fail;
+
+ memset(bitmap, 0, stride * height);
+
+ out = malloc(sizeof(ASS_ImagePriv));
+ if (!out)
+ goto fail;
+
+ out->result.w = width;
+ out->result.h = height;
+ out->result.stride = stride;
+ out->result.bitmap = bitmap;
+ out->result.color = 0x0; // N/A
+ out->result.dst_x = min_x;
+ out->result.dst_y = min_y;
+ out->result.bitmapType = ASS_BITMAP_TYPE_RGBA;
+ out->result.next = NULL;
+ out->ref_count = 1;
+ out->source = NULL;
+
+ for (ASS_Image *current = list; current; current = current->next) {
+ if (!current->w || !current->h)
+ continue;
+
+ unsigned char *dst = bitmap + (current->dst_y - min_y) * stride +
+ (current->dst_x - min_x) * 4;
+ priv->engine->rgba_blend(dst, stride, current->bitmap, current->stride,
+ current->w, current->h, current->color);
+ }
+
+ return &out->result;
+
+ fail:
+ if (bitmap)
+ free(bitmap);
+ if (out)
+ free(out);
+ return NULL;
+}