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authorwm4 <wm4@nowhere>2014-11-13 20:51:51 +0100
committerwm4 <wm4@nowhere>2014-11-13 20:55:57 +0100
commit901c5bf00abbe738a5665662e6a3b44f91c4d6d4 (patch)
tree8ccbb0829f41b32c39c5a2e39708e8cf418e597a /libass/ass_render.h
parentdb3d5b69c250e719b07363d43ca26a49821d08c0 (diff)
downloadlibass-901c5bf00abbe738a5665662e6a3b44f91c4d6d4.tar.bz2
libass-901c5bf00abbe738a5665662e6a3b44f91c4d6d4.tar.xz
Move apply_blur() to ass_bitmap.c
Put all code into one place, which makes it easier to follow.
Diffstat (limited to 'libass/ass_render.h')
-rw-r--r--libass/ass_render.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/libass/ass_render.h b/libass/ass_render.h
index ea630aa..1e5fa54 100644
--- a/libass/ass_render.h
+++ b/libass/ass_render.h
@@ -363,7 +363,6 @@ struct ass_renderer {
BitmapBlendFunc add_bitmaps_func;
BitmapBlendFunc sub_bitmaps_func;
BitmapMulFunc mul_bitmaps_func;
- BEBlurFunc be_blur_func;
FreeList *free_head;
FreeList *free_tail;