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authorGrigori Goronzy <greg@chown.ath.cx>2015-09-15 03:00:05 +0200
committerGrigori Goronzy <greg@chown.ath.cx>2015-09-16 11:28:12 +0200
commit45ae478d2dd4576a09b0680e0b8b220a9c30330e (patch)
tree7e7f34cd7addd0ae95df42448506420018d969a5 /libass/ass_directwrite.c
parentb4c3e218f52a041340631e2d3e686ea8d9cc4da3 (diff)
downloadlibass-45ae478d2dd4576a09b0680e0b8b220a9c30330e.tar.bz2
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font: ignore bearing for strikes
This is more robust and simpler. The bearing calculations initially were bugged, but getting rid of them completely seems better. It is consistent with other text renderers as well. To simplify things, also move striking before the additional scale is applied and get rid of the half-pixel overlapping thing; it is not needed with additive blending. Fixes #193.
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