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authorOneric <oneric@oneric.stub>2022-09-07 03:13:34 +0200
committerOneric <oneric@oneric.stub>2022-09-15 18:38:23 +0200
commit5b0dba4b012f8aa8231125a78fec6b8aabee8bdf (patch)
tree091ebcfa383c631dfb56fc47050f83b97ba10043
parent1db406a0fea1fee5b3e1a5a5544d7e968a3e0591 (diff)
downloadlibass-5b0dba4b012f8aa8231125a78fec6b8aabee8bdf.tar.bz2
libass-5b0dba4b012f8aa8231125a78fec6b8aabee8bdf.tar.xz
Allow subpixel movement for legacy effects
This won't change the movement speed, as the total movement is recalculated every frame, so this shouldn't negatively affect VSFilter compatibility; if anything this should slightly improve compatibility since VSFilter works in a supersampled space. In any case, it does improves visual quality.
-rw-r--r--libass/ass_render.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libass/ass_render.h b/libass/ass_render.h
index a0b02b3..af1516c 100644
--- a/libass/ass_render.h
+++ b/libass/ass_render.h
@@ -261,7 +261,7 @@ typedef struct {
SCROLL_TB, // top-to-bottom
SCROLL_BT
} scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL
- int scroll_shift;
+ double scroll_shift;
int scroll_y0, scroll_y1;
// face properties