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authorGrigori Goronzy <greg@blackbox>2009-08-06 13:17:21 +0200
committerGrigori Goronzy <greg@blackbox>2009-08-06 13:17:21 +0200
commit5f2dfaa377c4afbfc6e456e5cd0b41a8bb5a7ee0 (patch)
treee7d7d5686874fff4147c223cb96d86b9989cd625
parent892423a588aea8fb14e84bdb9527df97e945ec57 (diff)
downloadlibass-5f2dfaa377c4afbfc6e456e5cd0b41a8bb5a7ee0.tar.bz2
libass-5f2dfaa377c4afbfc6e456e5cd0b41a8bb5a7ee0.tar.xz
Use int for ScaledBorderAndShadow
Convert type for consistency with other booleans/flags that also use int.
-rw-r--r--libass/ass_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libass/ass_types.h b/libass/ass_types.h
index cebce9f..d6a0111 100644
--- a/libass/ass_types.h
+++ b/libass/ass_types.h
@@ -112,7 +112,7 @@ typedef struct ass_track {
int PlayResY;
double Timer;
int WrapStyle;
- char ScaledBorderAndShadow;
+ int ScaledBorderAndShadow;
int default_style; // index of default style
char *name; // file name in case of external subs, 0 for streams